Helmet: Difference between revisions
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==Heavy | ==Heavy Plate Helmets (Armour)== | ||
Heavy plate helmets and burgonets require [[strength]] to equip and provide additional [[armour]] rating. | Heavy plate helmets and burgonets require [[strength]] to equip and provide additional [[armour]] rating. | ||
<onlyinclude>{{#ifeq:{{{section|str}}}|str|{{item table|format=level str armour | <onlyinclude>{{#ifeq:{{{section|str}}}|str|{{item table|format=level str armour | ||
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}}}}</onlyinclude> | }}}}</onlyinclude> | ||
==Leather and | ==Leather and Pelt Hats (Evasion)== | ||
Leather hoods, tricornes, and animal pelts require [[dexterity]] to equip and provide additional [[evasion]] rating. | Leather hoods, tricornes, and animal pelts require [[dexterity]] to equip and provide additional [[evasion]] rating. | ||
<onlyinclude>{{#ifeq:{{{section|dex}}}|dex|{{item table|format=level dex evasion | <onlyinclude>{{#ifeq:{{{section|dex}}}|dex|{{item table|format=level dex evasion | ||
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}}}}</onlyinclude> | }}}}</onlyinclude> | ||
==Circlets== | ==Circlets (Energy Shield)== | ||
Circlets require [[intelligence]] to equip and provide additional [[energy shield]]. | Circlets require [[intelligence]] to equip and provide additional [[energy shield]]. | ||
<onlyinclude>{{#ifeq:{{{section|int}}}|int|{{item table|format=level int energyshield | <onlyinclude>{{#ifeq:{{{section|int}}}|int|{{item table|format=level int energyshield | ||
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}}}}</onlyinclude> | }}}}</onlyinclude> | ||
==Bascinets and | ==Bascinets and Sallets (Armour and Evasion)== | ||
Bascinets and sallets require a combination of [[strength]] and [[dexterity]] to equip and provide additional [[armour]] and [[evasion]] rating. | Bascinets and sallets require a combination of [[strength]] and [[dexterity]] to equip and provide additional [[armour]] and [[evasion]] rating. | ||
<onlyinclude>{{#ifeq:{{{section|str-dex}}}|str-dex|{{item table|format=level str dex armour evasion | <onlyinclude>{{#ifeq:{{{section|str-dex}}}|str-dex|{{item table|format=level str dex armour evasion | ||
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}}}}</onlyinclude> | }}}}</onlyinclude> | ||
==Chainmail | ==Chainmail Helmets (Armour and Energyshield)== | ||
Chainmail helmets and crowns require a combination of [[strength]] and [[intelligence]] to equip and provide additional [[armour]] rating and [[energy shield]]. | Chainmail helmets and crowns require a combination of [[strength]] and [[intelligence]] to equip and provide additional [[armour]] rating and [[energy shield]]. | ||
<onlyinclude>{{#ifeq:{{{section|str-int}}}|str-int|{{item table|format=level str int armour energyshield | <onlyinclude>{{#ifeq:{{{section|str-int}}}|str-int|{{item table|format=level str int armour energyshield |
Revision as of 20:52, 29 December 2013
Heavy Plate Helmets (Armour)
Heavy plate helmets and burgonets require strength to equip and provide additional armour rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Leather and Pelt Hats (Evasion)
Leather hoods, tricornes, and animal pelts require dexterity to equip and provide additional evasion rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Circlets (Energy Shield)
Circlets require intelligence to equip and provide additional energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Bascinets and Sallets (Armour and Evasion)
Bascinets and sallets require a combination of strength and dexterity to equip and provide additional armour and evasion rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Chainmail Helmets (Armour and Energyshield)
Chainmail helmets and crowns require a combination of strength and intelligence to equip and provide additional armour rating and energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Masks
Masks require a combination of dexterity and intelligence to equip and provide additional evasion rating and energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Other headgear
Demigod's Triumph is a 'Golden Wreath'. There are no normal, magic or rare items of this type.