Helmet: Difference between revisions

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==Heavy plate helmets==
==Heavy Plate Helmets (Armour)==
Heavy plate helmets and burgonets require [[strength]] to equip and provide additional [[armour]] rating.  
Heavy plate helmets and burgonets require [[strength]] to equip and provide additional [[armour]] rating.  
<onlyinclude>{{#ifeq:{{{section|str}}}|str|{{item table|format=level str armour
<onlyinclude>{{#ifeq:{{{section|str}}}|str|{{item table|format=level str armour
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}}}}</onlyinclude>
}}}}</onlyinclude>


==Leather and pelt headgear==
==Leather and Pelt Hats (Evasion)==
Leather hoods, tricornes, and animal pelts require [[dexterity]] to equip and provide additional [[evasion]] rating.
Leather hoods, tricornes, and animal pelts require [[dexterity]] to equip and provide additional [[evasion]] rating.
<onlyinclude>{{#ifeq:{{{section|dex}}}|dex|{{item table|format=level dex evasion
<onlyinclude>{{#ifeq:{{{section|dex}}}|dex|{{item table|format=level dex evasion
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}}}}</onlyinclude>
}}}}</onlyinclude>


==Circlets==
==Circlets (Energy Shield)==
Circlets require [[intelligence]] to equip and provide additional [[energy shield]].
Circlets require [[intelligence]] to equip and provide additional [[energy shield]].
<onlyinclude>{{#ifeq:{{{section|int}}}|int|{{item table|format=level int energyshield
<onlyinclude>{{#ifeq:{{{section|int}}}|int|{{item table|format=level int energyshield
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}}}}</onlyinclude>
}}}}</onlyinclude>


==Bascinets and sallets (Strength and Dexterity)==
==Bascinets and Sallets (Armour and Evasion)==
Bascinets and sallets require a combination of [[strength]] and [[dexterity]] to equip and provide additional [[armour]] and [[evasion]] rating.
Bascinets and sallets require a combination of [[strength]] and [[dexterity]] to equip and provide additional [[armour]] and [[evasion]] rating.
<onlyinclude>{{#ifeq:{{{section|str-dex}}}|str-dex|{{item table|format=level str dex armour evasion
<onlyinclude>{{#ifeq:{{{section|str-dex}}}|str-dex|{{item table|format=level str dex armour evasion
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}}}}</onlyinclude>
}}}}</onlyinclude>


==Chainmail helmets==
==Chainmail Helmets (Armour and Energyshield)==
Chainmail helmets and crowns require a combination of [[strength]] and [[intelligence]] to equip and provide additional [[armour]] rating and [[energy shield]].
Chainmail helmets and crowns require a combination of [[strength]] and [[intelligence]] to equip and provide additional [[armour]] rating and [[energy shield]].
<onlyinclude>{{#ifeq:{{{section|str-int}}}|str-int|{{item table|format=level str int armour energyshield
<onlyinclude>{{#ifeq:{{{section|str-int}}}|str-int|{{item table|format=level str int armour energyshield

Revision as of 20:52, 29 December 2013

Heavy Plate Helmets (Armour)

Heavy plate helmets and burgonets require strength to equip and provide additional armour rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Leather and Pelt Hats (Evasion)

Leather hoods, tricornes, and animal pelts require dexterity to equip and provide additional evasion rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Circlets (Energy Shield)

Circlets require intelligence to equip and provide additional energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Bascinets and Sallets (Armour and Evasion)

Bascinets and sallets require a combination of strength and dexterity to equip and provide additional armour and evasion rating. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Chainmail Helmets (Armour and Energyshield)

Chainmail helmets and crowns require a combination of strength and intelligence to equip and provide additional armour rating and energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Masks

Masks require a combination of dexterity and intelligence to equip and provide additional evasion rating and energy shield. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Other headgear

Demigod's Triumph is a 'Golden Wreath'. There are no normal, magic or rare items of this type.