Growing Agony: Difference between revisions

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(Replaced content with "Growing Agony")
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Growing Agony
{{Item
|upgraded_from_set3_text            = random {{c|unique|unique item}}
|rarity                              = Unique
|name                                = Growing Agony
|class                              = Jewel
|base_item                          = Viridian Jewel
|flavour_text                        = Maligaro understood that devotion to science, <br> Means devotion to trial and error. <br> For Maligaro's errors, death was slow, <br> And very painful.
|explicit1                          = DamageOverTimeUnique___1
|explicit2                          = ViperStrikeThresholdJewel__1
|explicit3                          = ViperStrikeThresholdJewel__2
|item_limit                          = 1
|release_version                    = 2.1.0
|upgraded_from_set1_group1_notes    = random {{c|unique|unique [[Jewel]]}}
|upgraded_from_set1_group1_item_name = The Garish Power
|upgraded_from_set1_group1_amount    = 4
|upgraded_from_set2_group1_notes    = random {{c|corrupted|corrupted}} {{c|unique|unique [[Jewel]]}}
|upgraded_from_set2_group1_item_name = The Eye of the Dragon
|upgraded_from_set2_group1_amount    = 10
|upgraded_from_set3_group1_item_name = Jack in the Box
|upgraded_from_set3_group1_amount    = 4
}}
'''Growing Agony''' is a [[unique]] {{il|Viridian Jewel}}. It is a [[threshold jewel]] that enhances {{il|Viper Strike}}.
 
==Legacy variants==
Growing Agony has a [[legacy variant]].
 
{{legacy variant table header}}
{{legacy variant table row|2.6.0|(8-12)% increased Damage over Time <br> With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the Enemy <br> {{c|not|With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit}}}}
|}
{{Item acquisition}}
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|3.0.0}}
* '''The following changes affect existing items automatically:'''
* Now grants 2% increased damage with Viper Strike hits and Poison per Poison on the enemy while the threshold is met (as opposed to just increasing the attack damage).
{{VersionHistoryRow|2.6.0}}
* Now has a 10% chance to grant Unholy Might for each poison stack on an enemy you hit with Viper Strike.
* Now limited to 1.
* Dexterity requirement in radius reduced to 40.
* No longer requires dexterity in radius to be allocated.
{{VersionHistoryRow|2.1.0}}
* Introduced to the game.
|}
{{Navbox Unique Items}}

Revision as of 03:31, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Growing Agony is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4.00 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Legacy variants

Growing Agony has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(8-12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the Enemy
With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit

Item acquisition

Growing Agony is drop disabled.

Version history

Version Changes
3.0.0
  • The following changes affect existing items automatically:
  • Now grants 2% increased damage with Viper Strike hits and Poison per Poison on the enemy while the threshold is met (as opposed to just increasing the attack damage).
2.6.0
  • Now has a 10% chance to grant Unholy Might for each poison stack on an enemy you hit with Viper Strike.
  • Now limited to 1.
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
2.1.0
  • Introduced to the game.