Gladiator: Difference between revisions
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| Painforged || | | Painforged || | ||
*8% additional Block Chance if you were Damaged by a Hit Recently | * 8% additional Block Chance if you were Damaged by a Hit [[Recently]] | ||
*40% increased Damage if you've taken no Damage from Hits Recently | * 40% increased Damage if you've taken no Damage from Hits Recently | ||
| | | | ||
|- | |- | ||
| Versatile Combatant || | | Versatile Combatant || | ||
*100% of Block Chance applied to Spells | * 100% of Block Chance applied to Spells | ||
| Painforged | | Painforged | ||
|- | |- | ||
| Violent Retaliation || | | Violent Retaliation || | ||
*4% increased Physical Damage per Hit you've Blocked Recently | * 4% increased Physical Damage per Hit you've Blocked Recently | ||
*2% increased Movement Speed for each Hit you've Blocked Recently | * 2% increased Movement Speed for each Hit you've Blocked Recently | ||
| Painforged | | Painforged | ||
|- | |- | ||
| Outmatch and Outlast || | | Outmatch and Outlast || | ||
*25% chance to gain a Frenzy Charge on Kill with Main Hand | * 25% chance to gain a Frenzy Charge on Kill with Main Hand | ||
*25% chance to gain an Endurance Charge on Kill with Off Hand | * 25% chance to gain an Endurance Charge on Kill with Off Hand | ||
|- | |- | ||
| Gratuitous Violence || | | Gratuitous Violence || | ||
*25% chance to cause Bleeding on Hit with Attacks | * 25% chance to cause Bleeding on Hit with Attacks | ||
*30% increased Damage against Bleeding Enemies | * 30% increased Damage against Bleeding Enemies | ||
*Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage | * Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage | ||
| | | | ||
|- | |- | ||
| Blood in the Eyes || | | Blood in the Eyes || | ||
*6% reduced Damage taken from Bleeding Enemies | * 6% reduced Damage taken from Bleeding Enemies | ||
*30% chance to Maim on Hit against Bleeding Enemies | * 30% chance to Maim on Hit against Bleeding Enemies | ||
*30% increased Damage against Bleeding Enemies | * 30% increased Damage against Bleeding Enemies | ||
| Gratuitous Violence | | Gratuitous Violence | ||
|} | |} |
Revision as of 14:00, 24 March 2016
Gladiator
For the Divination card, see The Gladiator.
The Gladiator is an Ascendancy class for Duelists.
Overview
The Gladiator works well with dual wielding or one-handed weapon and shield combinations. The tree offers opportunities to build around applying bleed and improving the player's blocking.
Skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite |
---|---|---|
Painforged |
|
|
Versatile Combatant |
|
Painforged |
Violent Retaliation |
|
Painforged |
Outmatch and Outlast |
| |
Gratuitous Violence |
|
|
Blood in the Eyes |
|
Gratuitous Violence |
The Gladiator's One-Handed weapon bonuses are not limited to melee weapons. They work with wands as well.[1]
References
- ↑ Mark_GGG (November 22, 2015). "Album of all Currently Released Ascendancy Class Skill Trees". Path of Exile subreddit. Retrieved November 22, 2015.