Ghost Dance: Difference between revisions
Jump to navigation
Jump to search
Neokowloon (talk | contribs) No edit summary |
(→Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.) |
||
Line 31: | Line 31: | ||
{{Version history table row|2.2.0}} | {{Version history table row|2.2.0}} | ||
* Added to the game. | * Added to the game. | ||
{{Version history table end}} |
Revision as of 17:30, 16 July 2022
Ghost Dance
Keystone
Cannot Recover Energy Shield to above Evasion Rating
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating [1]
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating [1]
Surround yourself with the dead,
so that you may avoid joining them.
Ghost Dance is a keystone on the passive tree. It generates a Ghost Shroud every two seconds, up to a maximum of three Ghost Shrouds. When hit, a Ghost Shroud is removed and recovers energy shield equal to a percentage of your evasion rating.
Mechanics
The character must be hit in order for a Ghost Shroud to recover energy shield. This means that defensive mechanics that negate hits, such as evasion, dodge and blocking, will prevent Ghost Shrouds from recovering energy shield when hits are negated. This is true even if the negated hit still deals damage, as would be the case with a hit blocked by a character with Glancing Blows.
Version history
Ghost Dance is a former Ascendancy notable passive skill of the Trickster.
Version | Changes |
---|---|
3.16.0 |
|
3.13.0 |
|
3.8.0 |
|
3.7.0 |
|
3.6.5 |
|
3.6.0 |
|
3.2.0 |
|
2.2.0 |
|