Ghost Dance: Difference between revisions

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{{Passive skill box|Ghost Dance}}
{{Passive skill box|Ghost Dance}}


'''Ghost Dance''' is a notable [[Ascendancy passive skill]] for the [[Trickster]]. It generates a [[Ghost Shroud]] every two seconds, up to a maximum of three Ghost Shrouds. When [[hit]], a Ghost Shroud is removed and [[recovery|recovers]] energy shield equal to a percentage of your evasion rating. This skill also grants damage reduction per Ghost Shroud on you.
'''Ghost Dance''' is a keystone on the passive tree. It generates a [[Ghost Shroud]] every two seconds, up to a maximum of three Ghost Shrouds. When [[hit]], a Ghost Shroud is removed and [[recovery|recovers]] energy shield equal to a percentage of your evasion rating.


==Mechanics==
==Mechanics==
The character must be [[hit]] in order for a Ghost Shroud to recover energy shield. This means that defencive mechanics that negate hits, such as [[evasion]], [[dodge]] and [[blocking]], will prevent Ghost Shrouds from recovering energy shield when hits are negated. This is true even if the negated hit still deals damage, as would be the case with a hit blocked by a character with [[Glancing Blows]].
The character must be [[hit]] in order for a Ghost Shroud to recover energy shield. [[receiving damage|Defensive mechanics]] that prevent hits such as [[evasion]] and [[dodge]] will also prevent the loss of Ghost Shrouds.
 
[[Hit#Self-damage|Self-hits]] will cause a Ghost Shroud to be lost normally. [[Reflect]]ed hits and [[block]]ed hits will not. Taking damage from blocked hits (e.g. through {{psl|Glancing Blows}}) does not change this.
 
==Location==
Ghost Dance is located on the top-right side of the tree, on the upper outer parts of the Shadow's starting area.


==Version history==
==Version history==
Ghost Dance is a former [[Ascendancy]] notable passive skill of the [[Trickster]].
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.16.0|
* No longer grants 3% reduced Damage taken per Ghost Shroud.
* Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 3% of your Evasion Rating (from 5%).
* You cannot Recover Energy Shield to above Evasion Rating.
}}
{{Version history table row|3.13.0|
* No longer grants +3% to Chance to Evade while you have Energy Shield and 10% increased Movement Speed while you have Energy Shield.
* No longer grants +3% to Chance to Evade while you have Energy Shield and 10% increased Movement Speed while you have Energy Shield.
* Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating (from 4%) and 3% reduced Damage taken per Ghost Shroud (from 2%).
* Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating (from 4%) and 3% reduced Damage taken per Ghost Shroud (from 2%).
{{Version history table row|3.8.0}}
}}
{{Version history table row|3.8.0|
* Now grants +3% to chance to evade while you have Energy Shield (from +5%), 2% reduced damage taken per Ghost Shroud (from 3%), and when hit, causes you to lose a Ghost Shroud and recover Energy Shield equal to 4% of your Evasion Rating (from 5%).
* Now grants +3% to chance to evade while you have Energy Shield (from +5%), 2% reduced damage taken per Ghost Shroud (from 3%), and when hit, causes you to lose a Ghost Shroud and recover Energy Shield equal to 4% of your Evasion Rating (from 5%).
{{Version history table row|3.7.0}}
}}
{{Version history table row|3.7.0|
* Now causes you to gain a Ghost Shroud every 2 seconds (from 1).
* Now causes you to gain a Ghost Shroud every 2 seconds (from 1).
{{Version history table row|3.6.5}}
}}
{{Version history table row|3.6.5|
* Fixed a bug where [[Ghost Shroud]]s were not able to be gained after changing areas in a PvP match.
* Fixed a bug where [[Ghost Shroud]]s were not able to be gained after changing areas in a PvP match.
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Reworked. It now causes you to gain a Ghost Shroud every second, up to a maximum of 3, 3% reduced damage taken per Ghost Shroud, when Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating, +5% chance to Evade while you have Energy Shield, and 10% increased Movement Speed while you have Energy Shield.
* Reworked. It now causes you to gain a Ghost Shroud every second, up to a maximum of 3, 3% reduced damage taken per Ghost Shroud, when Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating, +5% chance to Evade while you have Energy Shield, and 10% increased Movement Speed while you have Energy Shield.
{{Version history table row|3.2.0}}
}}
{{Version history table row|3.2.0|
* Removed {{c|mod|20% faster start of Energy Shield Recharge}}.
* Removed {{c|mod|20% faster start of Energy Shield Recharge}}.
* Added {{c|mod|40% increased Attack and Cast Speed if Energy Shield Recharge has started Recently}} and {{c|mod|20% more chance to Evade while on full Energy Shield}}.
* Added {{c|mod|40% increased Attack and Cast Speed if Energy Shield Recharge has started Recently}} and {{c|mod|20% more chance to Evade while on full Energy Shield}}.
* Now grant 10% Dodge and Spell Dodge while you have energy shield, from 5% at all times.
* Now grant 10% Dodge and Spell Dodge while you have energy shield, from 5% at all times.
* Movement Speed is now granted at any amount of energy shield, from only at full energy shield.
* Movement Speed is now granted at any amount of energy shield, from only at full energy shield.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 02:33, 1 March 2024

Ghost Dance
Keystone
Cannot Recover Energy Shield to above Evasion Rating
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating [1]
Surround yourself with the dead, so that you may avoid joining them.

Ghost Dance is a keystone on the passive tree. It generates a Ghost Shroud every two seconds, up to a maximum of three Ghost Shrouds. When hit, a Ghost Shroud is removed and recovers energy shield equal to a percentage of your evasion rating.

Mechanics

The character must be hit in order for a Ghost Shroud to recover energy shield. Defensive mechanics that prevent hits such as evasion and dodge will also prevent the loss of Ghost Shrouds.

Self-hits will cause a Ghost Shroud to be lost normally. Reflected hits and blocked hits will not. Taking damage from blocked hits (e.g. through Glancing Blows) does not change this.

Location

Ghost Dance is located on the top-right side of the tree, on the upper outer parts of the Shadow's starting area.

Version history

Ghost Dance is a former Ascendancy notable passive skill of the Trickster.

Version Changes
3.16.0
  • No longer grants 3% reduced Damage taken per Ghost Shroud.
  • Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 3% of your Evasion Rating (from 5%).
  • You cannot Recover Energy Shield to above Evasion Rating.
3.13.0
  • No longer grants +3% to Chance to Evade while you have Energy Shield and 10% increased Movement Speed while you have Energy Shield.
  • Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating (from 4%) and 3% reduced Damage taken per Ghost Shroud (from 2%).
3.8.0
  • Now grants +3% to chance to evade while you have Energy Shield (from +5%), 2% reduced damage taken per Ghost Shroud (from 3%), and when hit, causes you to lose a Ghost Shroud and recover Energy Shield equal to 4% of your Evasion Rating (from 5%).
3.7.0
  • Now causes you to gain a Ghost Shroud every 2 seconds (from 1).
3.6.5
  • Fixed a bug where Ghost Shrouds were not able to be gained after changing areas in a PvP match.
3.6.0
  • Reworked. It now causes you to gain a Ghost Shroud every second, up to a maximum of 3, 3% reduced damage taken per Ghost Shroud, when Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating, +5% chance to Evade while you have Energy Shield, and 10% increased Movement Speed while you have Energy Shield.
3.2.0
  • Removed 20% faster start of Energy Shield Recharge.
  • Added 40% increased Attack and Cast Speed if Energy Shield Recharge has started Recently and 20% more chance to Evade while on full Energy Shield.
  • Now grant 10% Dodge and Spell Dodge while you have energy shield, from 5% at all times.
  • Movement Speed is now granted at any amount of energy shield, from only at full energy shield.
2.2.0
  • Added to the game.