Endurance charge

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Revision as of 13:27, 10 January 2016 by >TheFrz (→‎Equipment)
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File:Status endurance charge.png Endurance charges are associated with strength and represent a temporary increase to the ability to endure pain during combat. They are visualized as glowing red orbs surrounding the character. Bonuses granted by endurance charges:

{{#ask:

-Has subobject::Character
Has stat id::~*endurance_charge*
Has stat id::!~*max*
?Has stat text= format=ul sort=Has stat text mainlabel=-

}}


The physical damage reduction stacks with the damage reduction from Armour, so that they are both applied at the same time.

Skills

There are skills that make use of endurance charges in various ways. Skills can generate charges or consume them to produce a beneficial effect.

Generate Charges

  • Module Error: No skills found with q_where = skill.active_skill_name="Endurance Charge on Melee Stun"
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
    MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids:
    MonsterWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page)
    ArchnemesisWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page)

Consume Charges

  • Discharge
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Immortal Call". Please choose only one of the following ids:
    ExileImmortalCall - Base duration is (2.80-5.00) seconds (page)
    WbImmortalCall - Base duration is (2.80-5.00) seconds (page)
  • Vaal Immortal Call
  • Vigilant Strike

Equipment

This equipment provides bonuses to endurance charges or gives the possibility of obtaining endurance charges:

Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Quest Reward

On the merciless difficulty setting you can receive a permanent +1 maximum Endurance Charge as a quest reward for aiding Oak in the quest Deal with the Bandits.

Passives

There are passive skill nodes that provide bonuses to endurance charges.

Template:Passive table

See also