Endless Pain: Difference between revisions
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Revision as of 23:56, 10 April 2020
Endless Pain | |||
Location(s) | The Lord's Labyrinth | ||
Resistance(s) | 0/0/0/0 | ||
Skill(s) | "Revive After Duration" | ||
Aura(s) | Increased Damage Taken Aura Proximity Shield |
Endless Pain is a kind of Sentinel trap that can be find in The Lord's Labyrinth, The monster apply a debuff of the same name to the player charterer, from its monster aura skill. Some variant also came with Proximity Shield. The trap cannot be destroyed entirely; the damaged trap will temporarily deactivated, but will re-emerged from the ground and re-activate the aura after a while.
Abilities
Endless Pain
Debuff
You are taking increased damage from all sources
50% increased Damage taken- Monster aura skill known for its internal name "Increased Damage Taken Aura", while apply the debuff Endless Pain: 50% increased Damage taken.