Endless Pain: Difference between revisions
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Neokowloon (talk | contribs) (Created page with "{{MonsterBox | name = Endless Pain | rarity = Normal | image = | level = | location = The Lord's Labyrinth | quest = | health = | damage = | aps = | resistance = 0/0...") |
>Neokowloon |
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Line 21: | Line 21: | ||
| type = Debuff | | type = Debuff | ||
| description = You are taking increased damage from all sources | | description = You are taking increased damage from all sources | ||
| bonuses = 50% increased Damage taken | |||
}} | }} | ||
* Monster aura skill known for its internal name "[[Skill:AuraIncreasedDamageTaken|Increased Damage Taken Aura]]", while apply the debuff Endless Pain | * Monster aura skill known for its internal name "[[Skill:AuraIncreasedDamageTaken|Increased Damage Taken Aura]]", while apply the debuff Endless Pain: {{c|mod|50% increased Damage taken}}. | ||
[[Category:Debuffs]] | [[Category:Debuffs]] |
Revision as of 23:51, 10 April 2020
Endless Pain | |||
Location(s) | The Lord's Labyrinth | ||
Resistance(s) | 0/0/0/0 | ||
Skill(s) | "Revive After Duration" | ||
Aura(s) | Increased Damage Taken Aura Proximity Shield |
Endless Pain is a kind of Sentinel trap that can be find in The Lord's Labyrinth, The monster apply a debuff of the same name to the player charterer, as a monster aura skill. Some variant also came with Proximity Shield. The trap cannot be destroyed entirely; after the damaged trap will temporarily deactivated, but will re-emerged from the ground and re-activate the aura after a while.
Abilities
Endless Pain
Debuff
You are taking increased damage from all sources
50% increased Damage taken- Monster aura skill known for its internal name "Increased Damage Taken Aura", while apply the debuff Endless Pain: 50% increased Damage taken.