Endless Pain: Difference between revisions

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(Created page with "{{MonsterBox | name = Endless Pain | rarity = Normal | image = | level = | location = The Lord's Labyrinth | quest = | health = | damage = | aps = | resistance = 0/0...")
>Neokowloon
Line 21: Line 21:
| type                  = Debuff
| type                  = Debuff
| description = You are taking increased damage from all sources
| description = You are taking increased damage from all sources
| bonuses = 50% increased Damage taken
}}
}}
* Monster aura skill known for its internal name "[[Skill:AuraIncreasedDamageTaken|Increased Damage Taken Aura]]", while apply the debuff Endless Pain
* Monster aura skill known for its internal name "[[Skill:AuraIncreasedDamageTaken|Increased Damage Taken Aura]]", while apply the debuff Endless Pain: {{c|mod|50% increased Damage taken}}.


[[Category:Debuffs]]
[[Category:Debuffs]]

Revision as of 23:51, 10 April 2020

Endless Pain
Endless Pain
Endless Pain
Location(s) The Lord's Labyrinth
Resistance(s) 0/0/0/0
Skill(s) "Revive After Duration"
Aura(s) Increased Damage Taken Aura
Proximity Shield

Endless Pain is a kind of Sentinel trap that can be find in The Lord's Labyrinth, The monster apply a debuff of the same name to the player charterer, as a monster aura skill. Some variant also came with Proximity Shield. The trap cannot be destroyed entirely; after the damaged trap will temporarily deactivated, but will re-emerged from the ground and re-activate the aura after a while.

Abilities

Endless Pain
Debuff
Endless Pain status icon.png

You are taking increased damage from all sources

50% increased Damage taken
  • Monster aura skill known for its internal name "Increased Damage Taken Aura", while apply the debuff Endless Pain: 50% increased Damage taken.