Elemental damage: Difference between revisions
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'''Elemental Damage''' refers to [[fire damage]], [[lightning damage]] and [[cold damage]] collectively. Passives or items which refer to elemental damage or elemental resistance will affect all 3 of these [[Damage Types]] or [[Resistance]]s. | '''Elemental Damage''' refers to [[fire damage]], [[lightning damage]] and [[cold damage]] collectively. Passives or items which refer to elemental damage or elemental resistance will affect all 3 of these [[Damage Types]] or [[Resistance]]s. | ||
==Unique items== | |||
===Increased Elemental Damage=== | |||
Unique items that increase or reduce elemental damage by a percentage. | |||
{{Query unique items | |||
|extra_conditions=[[Has subobject.Has stat id::~elemental_damage_+%*]] | |||
|level=1 | |||
|stat_column1_header=% inc Elemental Damage | |||
|stat_column1_format=%s%% | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=elemental_damage_+% | |||
}} | |||
===Added as Elemental Damage=== | |||
Unique items that add a portion of other [[damage types]] as elemental damage. | |||
{{Query unique items | |||
|extra_conditions=[[Has subobject::<q> | |||
[[Has stat id::~*add_as*element*]] | |||
</q>]] | |||
|level=1 | |||
|stat_column1_header=Phys % | |||
|stat_column1_format=%s%% | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=weapon_physical_damage_%_to_add_as_each_element | |||
|stat_column1_stat2_id=weapon_physical_damage_%_to_add_as_random_element | |||
}} | |||
===Add a percentage of elemental damage as another damage type=== | |||
Unique items that add a percentage of the elemental damage as another damage type. | |||
{{Query unique items | |||
|extra_conditions=[[Has subobject::<q> | |||
[[Has stat id::~*elemental_damage_%_to_add*]] | |||
</q>]] | |||
|level=1attack_elemental_damage_%_to_add_as_lightning | |||
|stat_column1_header=Light % | |||
|stat_column1_format=%s%% | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=elemental_damage_%_to_add_as_lightning | |||
|stat_column1_stat2_id=elemental_damage_%_to_add_as_elemental | |||
|stat_column1_stat3_id=attack_elemental_damage_%_to_add_as_lightning | |||
|stat_column2_header=Cold % | |||
|stat_column2_format=%s%% | |||
|stat_column2_stat_format=add | |||
|stat_column2_stat1_id=elemental_damage_%_to_add_as_cold | |||
|stat_column2_stat2_id=elemental_damage_%_to_add_as_elemental | |||
|stat_column2_stat3_id=local_unique_flask_elemental_damage_%_to_add_as_cold_while_healing | |||
|stat_column3_header=Fire % | |||
|stat_column3_format=%s%% | |||
|stat_column3_stat_format=add | |||
|stat_column3_stat1_id=elemental_damage_%_to_add_as_fire | |||
|stat_column3_stat2_id=elemental_damage_%_to_add_as_elemental | |||
|stat_column3_stat3_id=attack_elemental_damage_%_to_add_as_fire | |||
|stat_column4_header=Chaos % | |||
|stat_column4_format=%s%% | |||
|stat_column4_stat_format=add | |||
|stat_column4_stat1_id=elemental_damage_%_to_add_as_chaos | |||
|stat_column4_stat2_id=local_unique_flask_elemental_damage_%_to_add_as_chaos_while_healing | |||
}} | |||
==Passive skills== | ==Passive skills== |
Revision as of 23:25, 10 May 2017
Elemental Damage refers to fire damage, lightning damage and cold damage collectively. Passives or items which refer to elemental damage or elemental resistance will affect all 3 of these Damage Types or Resistances.
Unique items
Increased Elemental Damage
Unique items that increase or reduce elemental damage by a percentage.
Added as Elemental Damage
Unique items that add a portion of other damage types as elemental damage.
Add a percentage of elemental damage as another damage type
Unique items that add a percentage of the elemental damage as another damage type.
Passive skills
There are passive skills that grant elemental damage bonuses.
Elemental damage
These passive skills grant increased elemental damage.
Template:Ascendancy passive table
Elemental damage with weapons
These passive skills grant increased elemental damage with weapons.
Elemental damage with maces
These passive skills grant increased elemental damage with maces.
Elemental damage with wands
These passive skills grant increased elemental damage with wands.
Miscellany
These passive skills are related to elemental damage, but do not fit into any other category.