Curse: Difference between revisions

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Revision as of 20:40, 4 January 2013

Curses are large area of effect spells that cause a negative effect on enemy targets. They have a defined duration at which point the curse will expire.

Multiple curses cannot be stacked normally, if you re-curse an enemy it merely restarts the timer of the curse. If you take the Whispers of Doom passive, you can add one extra curse to enemies.

Curses

There are currently 10 curses in the game.

An 11h curse was recently removed from the game for balance reasons, but is expected to be reintroduced once it has been balanced.

Passives

The Hex Master and Whispers of Doom Keystones affect curses. Between them are three Basic Passives which affect Curse Cast Speed.