Curse: Difference between revisions
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>7Soul1 m (Added the new specific elemental curses to the list of curses) |
>7Soul1 m (Added the new specific elemental curses to the list of curses) |
(No difference)
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Revision as of 05:41, 4 January 2013
Curses are large area of effect spells that cause a negative effect on enemy targets. They have a defined duration at which point the curse will expire.
Multiple curses cannot be stacked normally, if you re-curse an enemy it merely restarts the timer of the curse. If you take the Whispers of Doom passive, you can add one extra curse to enemies.
Curses
There are currently 10 curses in the game.
- Warlord's Mark (Red)
- Projectile Weakness (Green)
- Temporal Chains (Green)
- Critical Weakness (Blue)
- Elemental Weakness (Blue)
- Enfeeble (Blue)
- Vulnerability (Blue)
- Flammability (Blue)
- Frostbite (Blue)
- Conductivity (Blue)
An 8th curse was recently removed from the game for balance reasons, but is expected to be reintroduced once it has been balanced.
- Punishment (Red)
Passives
The Hex Master and Whispers of Doom Keystones affect curses. Between them are three Basic Passives which affect Curse Cast Speed.