Conqueror: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.2.0}}
* Chance to Taunt increased from 25% to 100%.
* Chance to Taunt increased from 25% to 100%.
* Life Regeneration from taunting an enemy recently increased from 1% to 2%.
* Life Regeneration from taunting an enemy recently increased from 1% to 2%.
* Added {{c|mod|Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets}}.
* Added {{c|mod|Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets}}.
{{VersionHistoryRow|2.3.0}}
{{Version history table row|2.3.0}}
* Damage reduction is now granted when you have taunted an enemy recently (from killing a taunted enemy recently).
* Damage reduction is now granted when you have taunted an enemy recently (from killing a taunted enemy recently).
* Added {{c|mod|1% of Life Regenerated per second if you've Taunted an Enemy Recently}}.
* Added {{c|mod|1% of Life Regenerated per second if you've Taunted an Enemy Recently}}.
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}


[[ru:Завоеватель]]
[[ru:Завоеватель]]

Revision as of 07:58, 11 November 2020

For the expansion, see Conquerors of the Atlas.
For the bosses, see Conquerors.
Conqueror
Ascendancy Notable Passive Skill
100% chance to Taunt on Hit
10% reduced Damage taken if you've Taunted an Enemy Recently
Enemies Taunted by you deal 20% less Damage with Hits and
Ailments against other targets [1]

Conqueror is a notable Ascendancy passive skill for the Champion that causes hits to apply taunt. It also grants damage reduction and life regeneration if you've taunted an enemy recently and increases the reduced damage against targets other than yourself from enemies taunted by you.

Version history

Version Changes
3.2.0
  • Chance to Taunt increased from 25% to 100%.
  • Life Regeneration from taunting an enemy recently increased from 1% to 2%.
  • Added Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets.
2.3.0
  • Damage reduction is now granted when you have taunted an enemy recently (from killing a taunted enemy recently).
  • Added 1% of Life Regenerated per second if you've Taunted an Enemy Recently.
2.2.0
  • Added to the game.

ru:Завоеватель