Cloth and Chain: Difference between revisions
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(Updated for version 1.2.0) |
>Vinifera7 No edit summary |
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'''Cloth and Chain''' is a [[notable passive skill]] that grants increased [[armour]] rating and [[evasion]] rating | '''Cloth and Chain''' is a [[notable passive skill]] that grants increased [[armour]] rating and [[evasion]] rating. It also grants additional [[elemental resistance]]s. | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|1.3.0}} | |||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* Cloth and Chain also grants elemental resistances. It no longer removes movement speed penalties from armour. | * Cloth and Chain also grants elemental resistances. It no longer removes movement speed penalties from armour. |
Revision as of 08:10, 3 January 2015
Cloth and Chain is a notable passive skill that grants increased armour rating and evasion rating. It also grants additional elemental resistances.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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0.11.0 |
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0.10.2 |
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