Cloth and Chain: Difference between revisions

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* 24% increased Evasion Rating and Armour
* 24% increased Evasion Rating and Armour
* Ignore all Movement Penalties from Armour
* +12% to all Elemental Resistances
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'''Cloth and Chain''' is a [[notable]] [[passive skill]] that raises [[evasion]] rating and [[armour]], and removes [[movement speed]] penalties from [[Armour (equipment)|armour]].
'''Cloth and Chain''' is a [[notable passive skill]] that grants increased [[armour]] rating and [[evasion]] rating, and additional [[elemental resistance]]s.


==Version History==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|1.2.0}}
* Cloth and Chain also grants elemental resistances. It no longer removes movement speed penalties from armour.
{{VersionHistoryRow|0.11.0}}
{{VersionHistoryRow|0.11.0}}
* Notable passives with non-unique names have been renamed to their own names.  
* Notable passives with non-unique names have been renamed to their own names.  
{{VersionHistoryRow|0.10.2}}
{{VersionHistoryRow|0.10.2}}
* The Armour Master notable passive has been removed, with its power added to the [[Leather and Steel]] nodes.  
* The Armour Master notable passive has been removed, with its power added to the Leather and Steel nodes.  
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[[Category:Notable passive skills]]

Revision as of 00:38, 10 September 2014

Template:Passive

Cloth and Chain is a notable passive skill that grants increased armour rating and evasion rating, and additional elemental resistances.

Version history

Version Changes
1.2.0
  • Cloth and Chain also grants elemental resistances. It no longer removes movement speed penalties from armour.
0.11.0
  • Notable passives with non-unique names have been renamed to their own names.
0.10.2
  • The Armour Master notable passive has been removed, with its power added to the Leather and Steel nodes.