Cannot die aura: Difference between revisions
Jump to navigation
Jump to search
Neokowloon (talk | contribs) No edit summary |
>Vinifera7 mNo edit summary |
||
Line 4: | Line 4: | ||
The aura effect display the [[descry]] symbol. The symbol represented [[Innocence (NPC)|Innocence]] or the Templar faction of in-game world. | The aura effect display the [[descry]] symbol. The symbol represented [[Innocence (NPC)|Innocence]] or the Templar faction of in-game world. | ||
Since [[version 3.14.0]] the aura is largely removed from the game, but with exception such as [[Vaal Totem]]s | Since [[version 3.14.0]] the aura is largely removed from the game, but with exception such as [[Vaal Totem]]s. | ||
==Sources== | ==Sources== | ||
Any monster with the modifier [[Modifier:MonsterAuraCannotDie1|MonsterAuraCannotDie1]] (prefix for rare monsters) or [[Modifier:MonsterImplicitAuraCannotDie1|MonsterImplicitAuraCannotDie1]], [[Modifier:MonsterImplicitAuraCannotDie2|MonsterImplicitAuraCannotDie2]] (unique modifiers for unique monsters and vaal totems), for example: | Any monster with the modifier [[Modifier:MonsterAuraCannotDie1|MonsterAuraCannotDie1]] (prefix for rare monsters) or [[Modifier:MonsterImplicitAuraCannotDie1|MonsterImplicitAuraCannotDie1]], [[Modifier:MonsterImplicitAuraCannotDie2|MonsterImplicitAuraCannotDie2]] (unique modifiers for unique monsters and vaal totems), for example: | ||
Line 12: | Line 13: | ||
* [[Vaal Totem]]s (despite displayed as normal rarity, it cannot be raised as spectre) | * [[Vaal Totem]]s (despite displayed as normal rarity, it cannot be raised as spectre) | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
Line 33: | Line 32: | ||
* Introduced to the game. | * Introduced to the game. | ||
|} | |} | ||
==See also== | |||
* [[Divine Shrine]] | |||
[[Category:Monster auras]] | [[Category:Monster auras]] |
Revision as of 04:13, 18 April 2021
Cannot die aura is a monster aura from the monster with the mod of the same name (displayed as Other Allies Cannot Die under the monster nameplate). Player need to kite the monster with the aura, away from other monsters, or kill the monster with the aura directly, in order to kill the monster pack.
The aura effect display the descry symbol. The symbol represented Innocence or the Templar faction of in-game world.
Since version 3.14.0 the aura is largely removed from the game, but with exception such as Vaal Totems.
Sources
Any monster with the modifier MonsterAuraCannotDie1 (prefix for rare monsters) or MonsterImplicitAuraCannotDie1, MonsterImplicitAuraCannotDie2 (unique modifiers for unique monsters and vaal totems), for example:
- Titan of the Grove, a map boss (Gneiss, the act variant does not have this mod)
- Grath, an invasion boss
- Mother of the Hive, a vaal side area boss
- Vaal Totems (despite displayed as normal rarity, it cannot be raised as spectre)
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.5.2 |
|
3.4.1 |
|
2.6.0 |
|
2.4.0 |
|
0.9.12 |
|
0.9.9 |
|
Unknown |
|