Bloodbond: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>BotK2
(Undo revision 475506 by BotK2 (talk))
>BotK2
(Adding class_id)
Line 1: Line 1:
{{Item
{{Item
|rarity                             = Unique
|rarity                                 = Unique
|name                               = Bloodbond
|name                                   = Bloodbond
|class                               = Body Armours
|class                                   = Body Armours
|base_item                           = Bone Armour
|class_id                                = Body Armour
|explicit1                           = DisplayGrantsBloodOfferingUnique__1_
|base_item                               = Bone Armour
|explicit2                           = LocalIncreasedEvasionAndEnergyShieldUnique__6_
|explicit1                               = DisplayGrantsBloodOfferingUnique__1_
|explicit3                           = MaximumLifeUnique__5
|explicit2                               = LocalIncreasedEvasionAndEnergyShieldUnique__6_
|explicit4                           = MinionLifeUnique__3_
|explicit3                               = MaximumLifeUnique__5
|explicit5                           = LifeRegenerationRatePercentUnique__4_
|explicit4                               = MinionLifeUnique__3_
|explicit6                           = MinionDodgeChanceUnique__1
|explicit5                               = LifeRegenerationRatePercentUnique__4_
|flavour_text                       = What mother wouldn't give her life for that of her children?
|explicit6                               = MinionDodgeChanceUnique__1
|release_version                     = 3.1.0
|flavour_text                           = What mother wouldn't give her life for that of her children?
|upgraded_from_set1_group1_item_name = The Army of Blood
|release_version                         = 3.1.0
|upgraded_from_set1_group1_amount   = 6
|upgraded_from_set1_group1_item_name     = The Army of Blood
|upgraded_from_set2_group1_item_name = The Body
|upgraded_from_set1_group1_amount       = 6
|upgraded_from_set2_group1_amount   = 4
|upgraded_from_set2_group1_item_name     = The Body
|upgraded_from_set2_group1_notes     = random {{c|unique|unique body armour}}
|upgraded_from_set2_group1_amount       = 4
|upgraded_from_set3_text             = random {{c|unique|unique item}}
|upgraded_from_set2_group1_notes         = random {{c|unique|unique body armour}}
|upgraded_from_set3_group1_item_name = Jack in the Box
|upgraded_from_set3_text                 = random {{c|unique|unique item}}
|upgraded_from_set3_group1_amount   = 4
|upgraded_from_set3_group1_item_name     = Jack in the Box
|upgraded_from_set3_group1_amount       = 4
}}
}}



Revision as of 09:02, 8 October 2018

Lua error in Module:Item2/core at line 546: attempt to index field '?' (a nil value).

Bloodbond is a unique Bone ArmourBone ArmourEvasion: (194-233)
Energy Shield: (41-49)
Movement Speed: -3%
Requires Level 35, 53 Dex, 53 Int
.

Modifiers

Item acquisition

Bloodbond can drop anywhere. It can be chanced.

Recipes

Bloodbond can be created from the following recipes:

AmountPartDescriptionMeta
6The Army of BloodThe Army of Blood6BloodbondI gave my mind without a fight,
The twelfth hour I lost control.
The day is gone but there is light,
eyes that glow like red-hot coal.
BloodbondM
4The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point.Random body armourA
3Sambodhi's WisdomSambodhi's Wisdom3Armour
Quality: +30%
No blade conquers sin;
guide a sinner to virtue,
unveil their lost sight—
your eyes, too, see in
everyone the inner child,
no matter their might.
Random armour with 30% qualityA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.1.0
  • Introduced to the game.