Blood Siphon: Difference between revisions

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'''Blood Siphon''' is a [[notable passive skill]] that grants increased maximum [[life]], additional [[strength]], and life gained when the character kills an enemy.
'''Blood Siphon''' is a [[notable passive skill]] that grants increased maximum [[life]], and additional [[strength]] and life gained when the character kills an enemy.


==Version history==
==Version history==

Revision as of 23:29, 2 September 2014

Template:Passive

Blood Siphon is a notable passive skill that grants increased maximum life, and additional strength and life gained when the character kills an enemy.

Version history

Version Changes
1.2.0
  • Conditioning renamed to Blood Siphon.
  • The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.
1.0.0
  • Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes.
0.11.0
  • Notable passives with non-unique names have been renamed to their own names.
  • Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.