Blood Siphon: Difference between revisions
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(Created page with "<!-- Please do not add anything above this -->{{passive | view={{{view|}}} | format={{{format|}}} | name = Conditioning | type = Notable |...") |
>Vinifera7 m (new inclusion format that is less likely to get screwed up by stray line breaks) |
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< | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = Conditioning | | name = Conditioning | ||
| type = Notable | | type = Notable | ||
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* 10% increased maximum Life | * 10% increased maximum Life | ||
* +20 to Strength | * +20 to Strength | ||
}}< | }}</onlyinclude> | ||
'''Conditioning''' is a [[notable]] [[passive skill]] that raises [[strength]] and maximum [[life]]. | '''Conditioning''' is a [[notable]] [[passive skill]] that raises [[strength]] and maximum [[life]]. | ||
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[[Category:Notable passive skills]] | [[Category:Notable passive skills]] | ||
Revision as of 02:03, 19 July 2013
Conditioning is a notable passive skill that raises strength and maximum life.
Version History
Version | Changes |
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0.11.0 |
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