Blood Siphon: Difference between revisions

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>Vinifera7
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
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| name                  = Conditioning
| name                  = Conditioning
| type                  = Notable
| type                  = Notable
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* 10% increased maximum Life
* 10% increased maximum Life
* +20 to Strength
* +20 to Strength
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'''Conditioning''' is a [[notable]] [[passive skill]] that raises [[strength]] and maximum [[life]].
'''Conditioning''' is a [[notable]] [[passive skill]] that raises [[strength]] and maximum [[life]].
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[[Category:Notable passive skills]]
[[Category:Notable passive skills]]
</noinclude><!-- Please do not add anything below this -->

Revision as of 02:03, 19 July 2013

Template:Passive

Conditioning is a notable passive skill that raises strength and maximum life.

Version History

Version Changes
0.11.0
  • Notable passives with non-unique names have been renamed to their own names.
  • Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.