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Berserker
The savage path is always swift and sure
File:Berserker (Marauder).png

The Berserker is an Ascendancy class for Marauders.

Overview

The Berserker's skill tree revolves around bonuses received when being hit, usually in a four second window. These bonuses include life leech, attack speed, movement speed and reduced damage taken. War Bringer benefits the player's warcry skills. This class aims for attack-oriented character builds.

Skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite
Pain Reaver
  • 2% of Damage leeched as Life and Mana if you've Killed Recently
Cloaked in Savagery
  • 100% of Damage Leeched as Life if you've taken a Savage Hit Recently
  • 20% increased Damage if you've taken a Savage Hit Recently
  • 20% increased Attack Speed if you've taken a Savage Hit Recently
Pain Reaver
War Bringer
  • Recover 10% of Life and Mana when you use a Warcry
  • 100% increased Warcry Cooldown Recovery Speed
Rite of Ruin
  • 6% reduced Damage taken if you've Killed Recently
  • Cannot be Stunned if you've Killed Recently
Crave the Slaughter
  • 25% increased Attack Speed if you've been Hit Recently
  • 15% increased Movement Speed if you haven't been Hit Recently
Aspect of Carnage
  • 40% more Damage
  • 10% increased Damage taken
Crave the Slaughter

A Savage hit is a hit that removes at least 20% of maximum life. It does not apply to energy shield that is removed.[1]

References

  1. Mark_GGG (March 1, 2016). "Savage Hit and Chaos Inoculation". Path of Exile. Retrieved March 1, 2016.