Assassin (Ascendant passive): Difference between revisions
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'''Assassin''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Assassin]] Ascendancy Class. | '''Assassin''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Assassin]] Ascendancy Class. | ||
This passive grants additional base [[critical strike]] chance, a chance to [[poison]] on hit, a chance to generate a [[power charge]] on critical strike | This passive grants additional base [[critical strike]] chance, a chance to [[poison]] on hit, a chance to generate a [[power charge]] on critical strike, and causes critical strikes to unable to be [[reflect]]ed. It also grants a chance to gain [[Elusive]] on kill. | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|3.8.0}} | |||
* Now grants +0.75% to critical strike chance (from 1%). Now grants 10% chance to gain Elusive on kill. No longer grants 10% increased movement speed if you've killed recently. | |||
{{VersionHistoryRow|3.2.0}} | {{VersionHistoryRow|3.2.0}} | ||
* Modifiers changed. Old mods are listed below: | * Modifiers changed. Old mods are listed below: |
Revision as of 19:48, 5 September 2019
Assassin
Ascendancy Passive Skill
10% chance to gain a Power Charge on Critical Strike
+0.75% to Critical Strike Chance
Damage from your Critical Strikes cannot be Reflected
10% chance to gain Elusive on Critical Strike [1]
+0.75% to Critical Strike Chance
Damage from your Critical Strikes cannot be Reflected
10% chance to gain Elusive on Critical Strike [1]
Assassin is an Ascendancy passive skill for the Ascendant based on the Assassin Ascendancy Class.
This passive grants additional base critical strike chance, a chance to poison on hit, a chance to generate a power charge on critical strike, and causes critical strikes to unable to be reflected. It also grants a chance to gain Elusive on kill.
Version history
Version | Changes |
---|---|
3.8.0 |
|
3.2.0 |
|
3.0.0 |
|
2.2.0 |
|