Modifier:PhysicalDamageCanChillUniqueOneHandAxe1
Mod ID | PhysicalDamageCanChillUniqueOneHandAxe1 |
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Name | |
Groups | |
Mod type | PhysicalDamageCanChill |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | Your Physical Damage can Chill |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | |
Tier Text |
Stats | |||
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# | Stat ID | Minimum | Maximum |
1 | physical_damage_can_chill | 1 | 1 |
Spawn weights | ||
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# | Tag | Weight |
Generation weights | ||
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# | Tag | Weight |
Modifier sell price | |
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# | Item |
2 | Alchemy Shard |
PhysicalDamageCanChillUniqueOneHandAxe1 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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![]() Siege AxeOne Handed Axe Physical Damage: (163.2-190.4) to (264-308) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart. ![]() |