Tunnels (Heist)

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Revision as of 23:35, 18 November 2020 by Neokowloon (talk | contribs) (Created page with "{{Query area infoboxes |where=areas.name="Tunnels" AND areas.id NOT LIKE "Tunnels" |cats=yes }} '''Tunnels''' is a Heist tileset. It is used by {{il|Contract: Tunnels}} an...")
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Tunnels
area
No Waypoint
IdHeistRobotTunnels5
Act1
Area level18
Minimap is Revealed
Tunnels
area
No Waypoint
IdHeistRobotTunnels6
Act1
Area level25
Minimap is Revealed
Tunnels
area
No Waypoint
IdHeistRobotTunnels4
Act1
Area level12
Minimap is Revealed
Tunnels
area
No Waypoint
IdHeistRobotTunnels3
Act1
Area level8
Minimap is Revealed
Tunnels
area
No Waypoint
IdHeistRobotTunnels1
Act1
Area level1
Minimap is Revealed
Tunnels
area
No Waypoint
Tunnels
area
No Waypoint
Tunnels
area
No Waypoint
IdHeistRobotTunnels7
Act1
Area level40
Minimap is Revealed
Tunnels
area
No Waypoint
IdHeistRobotTunnels2
Act1
Area level4
Minimap is Revealed

Tunnels is a Heist tileset. It is used by Contract: TunnelsContract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist. and Blueprint: TunnelsBlueprint: TunnelsArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
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Monsters

Version history

Version Changes
3.12.0
  • Introduced to the game.