List of legacy modifiers
The Lists below shows item affixes that were changed or removed from the drop pool altogether for balance reasons.
Modifiers
Normal
Affix Name | Affix Mod | Version Changed | Change |
---|---|---|---|
Hummingbird's | +(51-56)% increased Evasion Rating, (16-17)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(39-42)% increased Evasion Rating, (16-17)% increased Stun and Block Recovery. |
Dragonfly's | +(42-50)% increased Evasion Rating, (14-15)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(33-38)% increased Evasion Rating, (14-15)% increased Stun and Block Recovery. |
Wasp's | +(33-41)% increased Evasion Rating, (12-13)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(27-32)% increased Evasion Rating, (12-13)% increased Stun and Block Recovery. |
Butterfly's | +(24-32)% increased Evasion Rating, (10-11)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(21-26)% increased Evasion Rating, (10-11)% increased Stun and Block Recovery. |
Moth's | +(15-23)% increased Evasion Rating, (8-9)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(14-20)% increased Evasion Rating, (8-9)% increased Stun and Block Recovery. |
Mosquito's | +(6-14)% increased Evasion Rating, (6-7)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(6-13)% increased Evasion Rating, (6-7)% increased Stun and Block Recovery. |
Mirage's | +(121-132)% increased Evasion Rating | 3.0.0 | Range changed to +(92-100)% increased Evasion Rating. |
Nightmare's | +(101-120)% increased Evasion Rating | 3.0.0 | Range changed to +(80-91)% increased Evasion Rating. |
Phantasm's | +(83-100)% increased Evasion Rating | 3.0.0 | Range changed to +(68-79)% increased Evasion Rating. |
Wraith's | +(65-82)% increased Evasion Rating | 3.0.0 | Range changed to +(56-67)% increased Evasion Rating. |
Spectre's | +(47-64)% increased Evasion Rating | 3.0.0 | Range changed to +(43-55)% increased Evasion Rating. |
Ghost's | +(29-46)% increased Evasion Rating | 3.0.0 | Range changed to +(27-42)% increased Evasion Rating. |
Shade's | +(11-28)% increased Evasion Rating | 3.0.0 | Range changed to +(15-26)% increased Evasion Rating. |
Mammoth's | +(51-56)% increased Armour, (16-17)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(39-42)% increased Armour, (16-17)% increased Stun and Block Recovery. |
Elephant's | +(42-50)% increased Armour, (14-15)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(33-38)% increased Armour, (14-15)% increased Stun and Block Recovery. |
Rhino's | +(33-41)% increased Armour, (12-13)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(27-32)% increased Armour, (12-13)% increased Stun and Block Recovery. |
Armadillo's | +(24-32)% increased Armour, (10-11)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(21-26)% increased Armour, (10-11)% increased Stun and Block Recovery. |
Crab's | +(15-23)% increased Armour, (8-9)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(14-20)% increased Armour, (8-9)% increased Stun and Block Recovery. |
Beetle's | +(6-14)% increased Armour, (6-7)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(6-13)% increased Armour, (6-7)% increased Stun and Block Recovery. |
Impregnable | +(121-132)% increased Armour | 3.0.0 | Range changed to +(92-100)% increased Armour. |
Girded | +(101-120)% increased Armour | 3.0.0 | Range changed to +(80-91)% increased Armour. |
Thickened | +(83-100)% increased Armour | 3.0.0 | Range changed to +(68-79)% increased Armour. |
Buttressed | +(65-82)% increased Armour | 3.0.0 | Range changed to +(56-67)% increased Armour. |
Lobstered | +(47-64)% increased Armour | 3.0.0 | Range changed to +(43-55)% increased Armour. |
Layered | +(29-46)% increased Armour | 3.0.0 | Range changed to +(27-42)% increased Armour. |
Reinforced | +(11-28)% increased Armour | 3.0.0 | Range changed to +(15-26)% increased Armour. |
Seraphim's | +(51-56)% increased Energy Shield, (16-17)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(39-42)% increased Energy Shield, (16-17)% increased Stun and Block Recovery. |
Djinn's | +(42-50)% increased Energy Shield, (14-15)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(33-38)% increased Energy Shield, (14-15)% increased Stun and Block Recovery. |
Naga's | +(33-41)% increased Energy Shield, (12-13)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(27-32)% increased Energy Shield, (12-13)% increased Stun and Block Recovery. |
Boggart's | +(24-32)% increased Energy Shield, (10-11)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(21-26)% increased Energy Shield, (10-11)% increased Stun and Block Recovery. |
Gremlin's | +(15-23)% increased Energy Shield, (8-9)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(14-20)% increased Energy Shield, (8-9)% increased Stun and Block Recovery. |
Pixie's | +(6-14)% increased Energy Shield, (6-7)% increased Stun and Block Recovery | 3.0.0 | Range changed to +(6-13)% increased Energy Shield, (6-7)% increased Stun and Block Recovery. |
Unassailable | +(121-132)% increased Energy Shield | 3.0.0 | Range changed to +(92-100)% increased Energy Shield. |
Indomitable | +(101-120)% increased Energy Shield | 3.0.0 | Range changed to +(80-91)% increased Energy Shield. |
Dauntless | +(83-100)% increased Energy Shield | 3.0.0 | Range changed to +(68-79)% increased Energy Shield. |
Fearless | +(65-82)% increased Energy Shield | 3.0.0 | Range changed to +(56-67)% increased Energy Shield. |
Resolute | +(47-64)% increased Energy Shield | 3.0.0 | Range changed to +(43-55)% increased Energy Shield. |
Strong-Willed | +(29-46)% increased Energy Shield | 3.0.0 | Range changed to +(27-42)% increased Energy Shield. |
Resplendent | +(136-145) to maximum Energy Shield | 3.0.0 | Range changed to +(91-100) to maximum Energy Shield. |
Incandescent | +(107-135) to maximum Energy Shield | 3.0.0 | Range changed to +(77-90) to maximum Energy Shield. |
Scintillating | +(73-106) to maximum Energy Shield | 3.0.0 | Range changed to +(62-76) to maximum Energy Shield. |
Blazing | +(49-72) to maximum Energy Shield | 3.0.0 | Range changed to +(50-61) to maximum Energy Shield. |
Seething | +(30-48) to maximum Energy Shield | 3.0.0 | Range changed to +(39-49) to maximum Energy Shield. |
Pulsing | +(20-29) to maximum Energy Shield | 3.0.0 | Range changed to +(31-38) to maximum Energy Shield. |
Radiating | +(16-19) to maximum Energy Shield | 3.0.0 | Range changed to +(24-30) to maximum Energy Shield. |
Glowing | +(13-15) to maximum Energy Shield | 3.0.0 | Range changed to +(17-23) to maximum Energy Shield. |
Glittering | +(9-12) to maximum Energy Shield | 3.0.0 | Range changed to +(12-16) to maximum Energy Shield. |
Glimmering | +(6-8) to maximum Energy Shield | 3.0.0 | Range changed to +(6-11) to maximum Energy Shield. |
Flaring | Adds (19-25) to (38-45) Physical Damage | 2.6.0 | Range changed to (20-27) to (41-49). |
Tempered | Adds (16-22) to (33-38) Physical Damage | 2.6.0 | Range changed to (17-24) to (36-41). |
Razor Sharp | Adds (13-18) to (27-32) Physical Damage | 2.6.0 | Range changed to (14-19) to (29-35). |
Annealed | Adds (12-16) to (24-28) Physical Damage | 2.6.0 | Range changed to (13-17) to (26-30). |
Gleaming | Adds (9-12) to (19-22) Physical Damage | 2.6.0 | Range changed to (9-13) to (20-24). |
Honed | Adds (7-10) to (15-18) Physical Damage | 2.6.0 | Range changed to (7-11) to (16-19). |
Polished | Adds (6-8) to (12-14) Physical Damage | 2.6.0 | Range changed to (6-8) to (13-15). |
of Collecting | (4-8)% increased Quantity of Items found | 1.1.0 | Affix removed. |
of Gathering | (9-12)% increased Quantity of Items found | 1.1.0 | Affix removed. |
of Hoarding | (13-16)% increased Quantity of Items found | 1.1.0 | Affix removed. |
of Amassment | (17-20)% increased Quantity of Items found | 1.1.0 | Affix removed. |
of Ire | (12-14)% increased Global Critical Strike Multiplier | 1.1.0 | Range changed to (10-14%). |
of Anger | (13-26)% increased Global Critical Strike Multiplier | 1.1.0 | Range changed to (15-19%). |
of Rage | (27-39)% increased Global Critical Strike Multiplier | 1.1.0 | Range changed to (20-24%). |
of Fury | (40-53%) increased Global Critical Strike Multiplier | 1.1.0 | Range changed to (25-39%). |
of Ferocity | (54-65%) increased Global Critical Strike Multiplier | 1.1.0 | Range changed to (30-34%). |
of Destruction | (66-70%) increased Global Critical Strike Multiplier | 1.1.0 | Range changed to (35-38%). |
Resplendent | +(136-145) to maximum Energy Shield | 1.0.0 | No longer appears on shields. |
Sapping | 60% increased Life Recovered Removes 10% of Life Recovered from Mana when used |
1.2.0 | Life recovery reduced to (40%). |
Surgeon's | Recharges 1 Charge when you deal a Critical Strike | 2.1.0 | Now has a 20% chance to recharge a charge. |
Sextant
Atlas Mod | Version Changed | Change |
---|---|---|
Items dropped by Unique Bosses are Corrupted | 2.4.1 | Replaced with: Unique Monsters drop Corrupted Items |
Players and Monsters have 20% increased Damage per Curse on them | 2.4.1 | Sextant mod removed. |
Players and Monsters have 100% increased Critical Strike Chance | 2.4.1 | Sextant mod removed. |
Maps have 1 additional random Property | 2.4.1 | Sextant mod removed. |
Areas contain Forsaken Masters | 2.4.1 | Replaced with: Areas contain Zana |
Randomly dropped Items are Normal instead of Magic 10% increased Quantity of Items found in Areas |
2.4.1 | Sextant mod removed. |
Living Weapons | 2.4.1 | Sextant mod removed. |
Players and Monsters take 10% increased Damage while stationary | 2.4.1 | Replaced with: Players deal 100% increased Damage while Stationary Players take 10% increased Damage while Stationary |
While on Elemental Ground, Players have 30% increased Damage of the associated Damage Type | 2.4.1 | Sextant mod removed. |
Strongbox contents are Mirrored | 2.4.1 | Sextant mod removed. |