Modifier:LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9
Mod ID | LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9 |
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Name | |
Groups | |
Mod type | LocalPhysicalDamagePercent |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | (170-200)% increased Physical Damage |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | physical_damage, damage, physical, attack, has_attack_mod |
Tier Text |
Stats | |||
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# | Stat ID | Minimum | Maximum |
1 | local_physical_damage_+% | 170 | 200 |
Spawn weights | ||
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# | Tag | Weight |
Generation weights | ||
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# | Tag | Weight |
Modifier sell price | |
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# | Item |
5 | Alteration Shard |
LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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KingmakerKingmaker Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew. |