The Black Mórrigan
![](/images/thumb/9/9f/Scroll_Fragment_inventory_icon.png/30px-Scroll_Fragment_inventory_icon.png)
The Black Mórrígan | |||
Level(s) | 50-83 | ||
Location(s) | The Viridian Wildwood, areas | ||
Quest(s) | File:Hunt for the Crow quest icon.pngHunt for the Crow | ||
Resistance(s) | 40% Fire 40% Cold 40% Lightning 25% Chaos | ||
Modifier(s) | Cannot Be Fully Slowed |
The Black Mórrígan is a unique monster that originates from the Viridian Wildwood. The Black Mórrígan can be encountered as a capturable beast in areas affected by a Bestiary Scarab of the Shadowed CrowBestiary Scarab of the Shadowed CrowStack Size: 20Area contains The Black Mórrigan if it contains EinharThe Nameless begin to slip their bonds of nonexistence...Can be used in a personal Map Device to add modifiers to a Map.
that also contain Einhar. The captured beast can be used in yet unknown recipes.
Mechanics
![](/images/thumb/c/cd/Black_Morrigan_Arena.png/300px-Black_Morrigan_Arena.png)
The Black Mórrígan uses variations of SunderSunderAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 75% of base
Attack Damage: (220-325)% of base
Effectiveness of Added Damage: (220-325)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-19)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave has (0-25)% reduced delay between Areas
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave gains +0.2 metres to radius with each Area in the Sequence
Additional Effects From 1-20% Quality:
Wave gains +(0.005-0.1) metres to radius with each Area in the SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Base radius is 1.5 metres
Damaging Hits always Stun Enemies that are on Full Life
Additional Effects From 1-20% Quality:
(2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and
Ground SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-1) metre to radius
Deals up to (40-49)% more Damage with Hits to closer targets
Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and can enrage, increasing its size.
Version history
Version | Changes |
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3.24.0 |
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3.23.0 |
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