Damage taken
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Not to be confused with Damage taken as.
Damage taken is a mechanic that modifies how much damage is taken.
Mechanics
Damage taken modifiers are calculated after the damages have been mitigated by Resistances and Physical damage reductions, such as armour or Basalt FlaskBasalt FlaskLasts 8.00 Seconds
Consumes 40 of 60 Charges on use
20% more ArmourRequires Level 27Taunts nearby Enemies on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters..
Skill gems
{{#ask:
Concept:Skill gems Has subobject.Has stat ids::~*damage_taken* Has name::!Raise Spectre |?Has name |?Has inventory icon |?Has infobox HTML |?Has level requirement |?Has intelligence percentage |?Has dexterity percentage |?Has strength percentage |limit=1000 |link=none |format=template |introtemplate=SMW item table/skill gem/intro |template=SMW item table/skill gem |outrotemplate=SMW item table/skill gem/outro |named args=yes |userparam=level=yes, int=yes, dex=yes, str=yes |intro=Active skill gems that specifies damage taken. |default=Currently, there are no active skill gems that specifies damage taken.
}}