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  • intelligence scaling: Icestorm gains: 5-7 base Cold Damage per 10 Intelligence 0.1 second base skill effect duration per 100 Intelligence The following item modifiers...
    9 KB (750 words) - 07:22, 31 May 2024
  • Prisoner's Gate are resistant to fire damage, while goatmen found in the mountains near Highgate are resistant to cold damage. Bestiary classification of goatmen:...
    6 KB (169 words) - 10:48, 28 January 2024
  • physical damage reduction is effective against hits and non-hits such as bleeding. When reducing damage from hits, it stacks with the damage reduction...
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  • List of power charge related skill gems The following skill gems have stats related to power charges: The following skill gems have stats from quality...
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  • Flask (section Skill gems)
    charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply...
    34 KB (2,142 words) - 13:06, 22 May 2024
  • spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by...
    71 KB (30,070 words) - 09:22, 12 August 2023
  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
    83 KB (26,731 words) - 09:35, 29 March 2024
  • 31Supports any skill that has a duration.Supported Skills deal (10-19)% more Damage Supported Skills have (40-49)% less Skill Effect Duration Additional Effects...
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  • Poison (section Damage)
    affect the damage of poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage...
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  • Fire Damage Adds (20-23) to (31-35) Cold Damage Adds (1-3) to (47-52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill Gain...
    531 bytes (15 words) - 23:30, 11 May 2024
  • weapons that require strength and dexterity. Maraketh weapons with this item class have a x% increased Global Physical Damage implicit. Experimented base...
    842 bytes (77 words) - 14:07, 15 May 2023
  • class of two-handed melee weapons that require strength and have a x% increased Stun Duration on Enemies implicit modifier. Maraketh weapons with this...
    766 bytes (70 words) - 13:43, 10 December 2023
  • Weapon implicit. One-handed maces and sceptres are different item classes. However, some passive skill are specify for "Mace and Sceptre" Main page: List of...
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  • two hand axes Main page: List of unique two hand axes Main page: List of skill gems usable with two hand axes ru:Двуручные топоры...
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  • page is about the monster. For the player skill, see Raise Zombie. Wraeclast's Zombies are always hungry, and they will pursue the scent of blood relentlessly...
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  • dealing 20% less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to...
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  • swords Main page: List of unique thrusting one hand swords Main page: List of skill gems usable with one hand swords ru:Шпаги...
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  • Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
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  • Chaos Damage 8% more Damage with Hits and Ailments for each remaining Chain Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance...
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  • For vaal humanoid monster, see Vaal Gargantuan. For archnemesis modifier, see Modifier:MonsterArchnemesisGargantuan. Gargantuans are a type of monster...
    3 KB (134 words) - 05:38, 25 July 2022
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