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  • of Corruption) or sources of randomly corrupted items (e.g. Vaal side area and Strongbox). Any rarity of regular jewels can corrupt into any of the corresponding...
    817 bytes (98 words) - 23:30, 11 May 2024
  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
    4 KB (1,927 words) - 16:52, 12 May 2024
  • Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed Reflects (22-44) Physical Damage to Attackers on...
    27 KB (14,630 words) - 13:30, 30 July 2023
  • "Movement Speed" redirects here. For the small passive skill, see Movement Speed (passive skill). Movement speed (often referred to as MS) is a modifier...
    7 KB (421 words) - 16:53, 12 May 2024
  • is an item class of one-handed melee weapons that require only dexterity and usually have a x% to Global Critical Strike Multiplier implicit modifier....
    2 KB (125 words) - 09:58, 24 February 2024
  • remove from a socket.: Now starts at 6% attack and cast speed and improves to 14% attack and cast speed (and 7% move speed) at higher levels. The mana reservation...
    21 KB (10,337 words) - 19:17, 12 January 2023
  • weapons that require strength and dexterity. Maraketh weapons with this item class have a x% increased Global Physical Damage implicit. Experimented base...
    842 bytes (77 words) - 14:07, 15 May 2023
  • mana use is also affected by cast speed, attack speed, and other speed modifiers such as temporal chains, chills, and Suppressing Fire. By reserving mana...
    12 KB (1,968 words) - 23:15, 11 May 2024
  • (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze...
    204 KB (60,692 words) - 20:46, 1 January 2024
  • Maces is an item class of two-handed melee weapons that require strength and have a x% increased Stun Duration on Enemies implicit modifier. Maraketh weapons...
    766 bytes (70 words) - 13:43, 10 December 2023
  • Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken...
    730 bytes (3 words) - 23:51, 7 February 2023
  • Hand Axes is an item class of two-handed melee weapons that require strength and dexterity. Maraketh weapons with this item class have a x% increased Critical...
    681 bytes (59 words) - 13:42, 10 December 2023
  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
    12 KB (1,469 words) - 23:28, 11 May 2024
  • channelling depend on the skill. Each 'tick' occurs based on attack or cast time, and may deal damage, apply a debuff, or gain stages for a specific purpose...
    4 KB (778 words) - 16:50, 12 May 2024
  • ThrowAttack, Projectile Level: (1-20) Cost: (5-8) Mana Attack Speed: 110% of base Attack Damage: (80-125)% of base Effectiveness of Added Damage: (80-125)%...
    10 KB (1,993 words) - 23:37, 11 May 2024
  • increased Totem Life 25% increased Movement Speed (30-50)% increased Totem Placement speed Totems Reflect 100% of their maximum Life as Fire Damage to nearby...
    735 bytes (16 words) - 15:12, 2 January 2023
  • of the some of the passive skills are not overlapped in terms of release and retired date, there may be some combo that is not possible to obtain. Other...
    6 KB (478 words) - 04:20, 14 December 2023
  • be equipped in the off-hand slot while using a bow. Quivers are disabled and unequippable if a bow is not equipped. Most quivers do not come with gem sockets...
    3 KB (68 words) - 13:52, 3 April 2023
  • RatingAdds (150-200) to (300-350) Cold Damage Adds 1 to (550-600) Lightning Damage (15-20)% increased Attack Speed Treats Enemy Monster Elemental Resistance...
    22 KB (3,388 words) - 22:20, 27 May 2024
  • BloodshedPhysical, Attack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (60-85)% of base Effectiveness of Added Damage: (60-85)%Smash...
    876 bytes (10 words) - 16:55, 12 May 2024
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