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  • when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground...
    50 KB (19,093 words) - 22:01, 17 April 2023
  • Mace (section List of maces)
    page: List of maces Main page: List of one hand maces Main page: List of two hand maces Main page: List of unique maces Main page: List of unique one hand...
    1 KB (112 words) - 23:50, 29 September 2022
  • Speed: 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both in one...
    13 KB (2,533 words) - 16:50, 12 May 2024
  • Axe (section List of axes)
    Cost: (5-8) Mana Attack Speed: 90% of base Attack Damage: (70-210)% of base Effectiveness of Added Damage: (70-210)%Fire a single projectile that splits on...
    2 KB (880 words) - 16:50, 12 May 2024
  • Resistance (redirect from Fire Resistance) (section Damage mitigation)
    Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Hits treat Enemy...
    22 KB (3,388 words) - 22:20, 27 May 2024
  • "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
    15 KB (3,037 words) - 16:52, 12 May 2024
  • evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary....
    7 KB (421 words) - 16:53, 12 May 2024
  • same area of effect, they add together. For example, if 40% increased Area of Effect, 20% increased Area of Effect, and 30% decreased Area of Effect modifiers...
    8 KB (3,328 words) - 17:21, 12 May 2024
  • coastal areas like Prisoner's Gate are resistant to fire damage, while goatmen found in the mountains near Highgate are resistant to cold damage. Bestiary...
    6 KB (169 words) - 10:48, 28 January 2024
  • Skills is Instant 25% less Effect of Supported Curses (80-88)% increased Area of Effect of Supported Curse Skills +(0-1) to Level of Supported Curse Skill Gems...
    21 KB (7,397 words) - 16:51, 12 May 2024
  • dealing fire damage in an area.Base duration is (5.00-5.90) seconds (0-38)% increased Warcry Speed Damage cannot be Reflected Explosion deals Fire Damage...
    79 KB (41,562 words) - 13:22, 27 September 2023
  • Ribbons are a monster type found in and around the Solaris Temple in Act 3. They appear as flying pieces of cloth. ru:Лента...
    2 KB (23 words) - 11:54, 11 June 2021
  • Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players with Hits and Ailments...
    109 KB (67,801 words) - 16:42, 16 December 2023
  • are summoned. A fire spout opens that summons a tornado which travels slowly around the room and deals fire damage in its area of effect. Each tornado disappears...
    3 KB (489 words) - 03:41, 3 December 2023
  • Bow (section List of bows)
    # to # Fire Damage (Experimented Base Types) In additions, all bows are 2 x 4 in size, with the exception of the starter bow and another set of bows. The...
    3 KB (168 words) - 13:40, 28 January 2024
  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
    12 KB (1,469 words) - 23:28, 11 May 2024
  • seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which uses this...
    5 KB (1,345 words) - 06:13, 22 April 2021
  • keybind. In the case of channelled skills, effects only count upon starting the channel and will not reoccur until channelling ends and the skill is used...
    6 KB (427 words) - 23:19, 11 May 2024
  • radius of 10. Trap trigger radius is affected by trap trigger area of effect modifiers. Trap trigger radius is not affected by skill area of effect modifiers...
    11 KB (2,871 words) - 16:54, 12 May 2024
  • Cannibal is a type of creature found in Act 1. They are human monsters with both ranged and melee attacks and fairly fast movement. They replaced Scavengers...
    2 KB (39 words) - 19:55, 4 May 2024
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