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  • Damage per Endurance Charge 25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge 6% increased...
    2 KB (160 words) - 08:12, 8 February 2024
  • Endurance Charge Charge +4% to all Elemental Resistances per Endurance Charge 4% additional Physical Damage Reduction per Endurance Charge Endurance charges...
    14 KB (439 words) - 23:12, 11 May 2024
  • mitigated with sources of #% additional Physical Damage Reduction, such as endurance charges or the suffix of Numbingof Numbing Suffix (3-4)% additional Physical...
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  • Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance...
    357 bytes (30 words) - 15:36, 12 September 2022
  • Stun (section Stun duration)
    reduced Enemy Stun Threshold "Stun Duration" redirects here. For the passive skill, see Stun Duration (passive skill). The default length of stuns is 350ms...
    25 KB (3,735 words) - 23:17, 11 May 2024
  • spells and attacks is often necessary. The base movement speed is 38 units per second (non-official source). A few debuff from the monsters and maps are...
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  • ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore stun granted by...
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  • Power charge (category Charges) (section Charge on stun)
    Power Charge Charge Players gain increased Critical Strike Chance for each Power Charge they have 50% increased Critical Strike Chance per Power Charge...
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  • Frenzy charge (category Charges) (section Scaling per frenzy charge)
    Damage per Frenzy Charge 15% increased Attack Speed per Frenzy Charge 15% increased Cast Speed per Frenzy Charge 5% increased Movement Speed per Frenzy...
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  • all damage from the attack and other harmful effects including ailments and stun. Spells do not normally check for evasion. The chance to evade an attack...
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  • frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge Additional...
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  • Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge"We are the soldiers...
    531 bytes (66 words) - 15:36, 12 September 2022
  • Two Hand Maces maces require strength to equip, and provide increased stun duration on enemies as an implicit modifier. Main page: List of maces Main page:...
    1 KB (112 words) - 23:50, 29 September 2022
  • a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage...
    4 KB (2,745 words) - 23:29, 11 May 2024
  • Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts total Power of Enemies in Range Gain 1 Endurance Charge...
    5 KB (42 words) - 11:05, 16 July 2023
  • Power Charge (20-40)% increased Endurance Charge Duration (20-40)% increased Power Charge Duration (7-9) to (13-14) Fire Damage per Endurance Charge +1 to...
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  • skills, equipping items or dexterity, which gives 2 additional base accuracy per point. Characters also gain 2 base accuracy rating when leveling up. This...
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  • Flask (redirect from Flask charge) (section Flask Charge Drain)
    quality. Modifiers to Flask effect duration increase the duration of the flask without decreasing the amount recovered per second, effectively acting as a...
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  • Power Charge (20-40)% increased Endurance Charge Duration (20-40)% increased Power Charge Duration (7-9) to (13-14) Fire Damage per Endurance Charge +1 to...
    510 bytes (15 words) - 23:30, 11 May 2024
  • 00 seconds 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effect (25-34)% less Elemental Damage...
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