Thief's Trinket
Thief's TrinketCorruptedYou must find the sculpture The Catch in a Smuggler's Den or Underbelly Blueprint to be able to equip this
Acquisition
Drop level: 1
Thief's Trinket drop from the final room of Smuggler's Den or Underbelly Grand Heists.Vendor Offer
1x Scroll FragmentMetadata
Item class: Trinket
Metadata ID: Metadata/Items/Trinkets/Trinket1
Drop level: 1
Thief's Trinket drop from the final room of Smuggler's Den or Underbelly Grand Heists.Vendor Offer
1x Scroll FragmentMetadata
Item class: Trinket
Metadata ID: Metadata/Items/Trinkets/Trinket1
Thief's Trinket is a trinket. It can only be found in the final room of a Grand Heist.
Modifiers
Prefix
Name | Stats | Spawn Weighting | |
---|---|---|---|
Lucky | 1 | Monsters have (5-6)% chance to Duplicate dropped Rogue's Marker | default 100 |
Lucky | 50 | Monsters have (7-8)% chance to Duplicate dropped Rogue's Marker | default 75 |
Lucky | 70 | Monsters have (9-10)% chance to Duplicate dropped Rogue's Marker | default 50 |
Lucky | 1 | Smuggler's Caches have (5-6)% chance to Duplicate contained Rogue's Markers | default 100 |
Lucky | 50 | Smuggler's Caches have (7-8)% chance to Duplicate contained Rogue's Markers | default 75 |
Lucky | 70 | Smuggler's Caches have (9-10)% chance to Duplicate contained Rogue's Markers | default 50 |
Lucky | 1 | (13-16)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy instead | default 100 |
Lucky | 50 | (17-20)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy instead | default 75 |
Lucky | 70 | (21-25)% chance in Heists for Orbs of Alteration to drop as Orbs of Alchemy instead | default 50 |
Lucky | 1 | (6-8)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | (9-12)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | (13-15)% chance in Heists for Orbs of Alteration to drop as Chaos Orbs instead | default 50 |
Lucky | 78 | 1% chance in Heists for Orbs of Alteration to drop as Regal Orbs instead | default 20 |
Lucky | 1 | (7-8)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy instead | default 100 |
Lucky | 50 | (9-10)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy instead | default 75 |
Lucky | 70 | (11-13)% chance in Heists for Orbs of Augmentation to drop as Orbs of Alchemy instead | default 50 |
Lucky | 1 | 5% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | 6% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | (7-8)% chance in Heists for Orbs of Augmentation to drop as Chaos Orbs instead | default 50 |
Lucky | 81 | 1% chance in Heists for Orbs of Augmentation to drop as Regal Orbs instead | default 15 |
Lucky | 83 | 1% chance in Heists for Chaos Orbs to drop as Divine Orbs instead | default 1 |
Lucky | 83 | 1% chance in Heists for Chaos Orbs to drop as Exalted Orbs instead | default 1 |
Lucky | 1 | (16-20)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing instead | default 100 |
Lucky | 50 | (21-25)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing instead | default 75 |
Lucky | 70 | (26-30)% chance in Heists for Chromatic Orbs to drop as Orbs of Fusing instead | default 50 |
Lucky | 1 | (25-33)% chance in Heists for Chromatic Orbs to drop as Jeweller's Orbs instead | default 100 |
Lucky | 50 | (34-40)% chance in Heists for Chromatic Orbs to drop as Jeweller's Orbs instead | default 75 |
Lucky | 70 | (41-50)% chance in Heists for Chromatic Orbs to drop as Jeweller's Orbs instead | default 50 |
Lucky | 1 | (16-20)% chance in Heists for Jeweller's Orbs to drop as Orbs of Fusing instead | default 100 |
Lucky | 50 | (21-25)% chance in Heists for Jeweller's Orbs to drop as Orbs of Fusing instead | default 75 |
Lucky | 70 | (26-30)% chance in Heists for Jeweller's Orbs to drop as Orbs of Fusing instead | default 50 |
Lucky | 60 | 2% chance in Heists for Regal Orbs to drop as Divine Orbs instead | default 10 |
Lucky | 75 | 3% chance in Heists for Regal Orbs to drop as Divine Orbs instead | default 5 |
Lucky | 80 | 4% chance in Heists for Regal Orbs to drop as Divine Orbs instead | default 2 |
Lucky | 60 | 2% chance in Heists for Regal Orbs to drop as Exalted Orbs instead | default 10 |
Lucky | 75 | 3% chance in Heists for Regal Orbs to drop as Exalted Orbs instead | default 5 |
Lucky | 80 | 4% chance in Heists for Regal Orbs to drop as Exalted Orbs instead | default 2 |
Lucky | 77 | 1% chance in Heists for Orbs of Regret to drop as Orbs of Annulment instead | default 10 |
Lucky | 82 | 1% chance in Heists for Orbs of Scouring to drop as Orbs of Annulment instead | default 5 |
Lucky | 1 | (12-15)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret instead | default 100 |
Lucky | 50 | (16-20)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret instead | default 75 |
Lucky | 70 | (21-25)% chance in Heists for Orbs of Scouring to drop as Orbs of Regret instead | default 50 |
Lucky | 1 | 3% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy instead | default 100 |
Lucky | 50 | (4-5)% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy instead | default 75 |
Lucky | 70 | (6-7)% chance in Heists for Orbs of Transmutation to drop as Orbs of Alchemy instead | default 50 |
Lucky | 1 | 2% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 100 |
Lucky | 50 | 3% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 75 |
Lucky | 70 | 4% chance in Heists for Orbs of Transmutation to drop as Chaos Orbs instead | default 50 |
Lucky | 1 | 1% chance in Heists for Basic Currency drops to be Duplicated | default 50 |
Lucky | 50 | 2% chance in Heists for Basic Currency drops to be Duplicated | default 25 |
Lucky | 70 | 3% chance in Heists for Basic Currency drops to be Duplicated | default 10 |
Lucky | 1 | (4-5)% increased Quantity of Items dropped in Heists | default 200 |
Lucky | 50 | (6-7)% increased Quantity of Items dropped in Heists | default 150 |
Lucky | 70 | (8-10)% increased Quantity of Items dropped in Heists | default 100 |
Lucky | 1 | (10-12)% increased Rarity of Items dropped in Heists | default 200 |
Lucky | 50 | (13-16)% increased Rarity of Items dropped in Heists | default 150 |
Lucky | 70 | (17-20)% increased Rarity of Items dropped in Heists | default 100 |
Lucky | 1 | 1% chance in Heists for Items to drop fully linked | default 100 |
Lucky | 50 | 2% chance in Heists for Items to drop fully linked | default 75 |
Lucky | 70 | 3% chance in Heists for Items to drop fully linked | default 50 |
Lucky | 1 | 2% chance in Heists for Items to drop Corrupted | default 100 |
Lucky | 50 | 3% chance in Heists for Items to drop Corrupted | default 75 |
Lucky | 70 | 4% chance in Heists for Items to drop Corrupted | default 50 |
Lucky | 1 | (6-8)% chance in Heists for Items to drop Identified | default 100 |
Lucky | 50 | (9-11)% chance in Heists for Items to drop Identified | default 75 |
Lucky | 70 | (12-15)% chance in Heists for Items to drop Identified | default 50 |
Lucky | 75 | 1% chance in Heists for Items to drop with Elder Influence | default 20 |
Lucky | 1 | 3% chance in Heists for Items to drop with an additional Socket | default 100 |
Lucky | 50 | 4% chance in Heists for Items to drop with an additional Socket | default 75 |
Lucky | 70 | 5% chance in Heists for Items to drop with an additional Socket | default 50 |
Lucky | 75 | 1% chance in Heists for Items to drop with Shaper Influence | default 20 |
Suffix
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Superstition | 40 | 2% chance to receive additional Abyss items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 3% chance to receive additional Abyss items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 4% chance to receive additional Abyss items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | (4-5)% chance to receive additional Armour items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (6-7)% chance to receive additional Armour items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (8-10)% chance to receive additional Armour items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 40 | 1% chance to receive additional Blight items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 2% chance to receive additional Blight items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 3% chance to receive additional Blight items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 40 | 2% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 3% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 4% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 60 | 1% chance to receive additional Delirium items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 80 | 2% chance to receive additional Delirium items when opening a Reward Chest in a Heist | default 25 |
of Superstition | 40 | 1% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 2% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 3% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 4% chance to receive additional Divination Card items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (5-6)% chance to receive additional Divination Card items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (7-8)% chance to receive additional Divination Card items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 3% chance to receive additional Essences when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 4% chance to receive additional Essences when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (5-6)% chance to receive additional Essences when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 2% chance to receive additional Gem items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 3% chance to receive additional Gem items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 4% chance to receive additional Gem items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 40 | 1% chance to receive additional Harbinger items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 2% chance to receive additional Harbinger items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 3% chance to receive additional Harbinger items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 4% chance to receive additional Jewellery when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (5-6)% chance to receive additional Jewellery when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (7-8)% chance to receive additional Jewellery when opening a Reward Chest in a Heist | default 50 |
of Superstition | 40 | 1% chance to receive additional Legion items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | 2% chance to receive additional Legion items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | 3% chance to receive additional Legion items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 60 | 1% chance to receive additional Ultimatum items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 80 | 2% chance to receive additional Ultimatum items when opening a Reward Chest in a Heist | default 25 |
of Superstition | 1 | 4% chance to receive additional Talismans when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (5-6)% chance to receive additional Talismans when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (7-8)% chance to receive additional Talismans when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | 1% chance to receive additional Unique items when opening a Reward Chest in a Heist | default 50 |
of Superstition | 50 | 2% chance to receive additional Unique items when opening a Reward Chest in a Heist | default 25 |
of Superstition | 1 | (4-5)% chance to receive additional Weapons when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | (6-7)% chance to receive additional Weapons when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | (8-10)% chance to receive additional Weapons when opening a Reward Chest in a Heist | default 50 |
of Superstition | 1 | Heist Chests have a 2% chance to Duplicate contained Basic Currency | default 50 |
of Superstition | 50 | Heist Chests have a 3% chance to Duplicate contained Basic Currency | default 25 |
of Superstition | 70 | Heist Chests have a 4% chance to Duplicate contained Basic Currency | default 10 |
Item acquisition
Thief's Trinket has restrictions on where or how it can drop.
Thief's Trinket can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Version history
Version | Changes |
---|---|
3.12.0 |
|