Jagged Fossil
Jagged FossilMore Physical modifiers
No Chaos modifiersPlace in a Resonator to influence item crafting.
No Chaos modifiersPlace in a Resonator to influence item crafting.
Acquisition
Drop restricted
Drop level: 1
Can only drop in the Azurite Mine.Vendor Offer
1x Scroll FragmentMetadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingPhysical
Drop restricted
Drop level: 1
Can only drop in the Azurite Mine.Vendor Offer
1x Scroll FragmentMetadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingPhysical
Jagged Fossil is a fossil type.
Item acquisition
Jagged Fossil has restrictions on where or how it can drop. Found in Petrified Forest biomes in the Azurite Mine.
Recipes
Jagged Fossil can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
5 | The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | Random fossil x5 | A |
1 | Fossilised IncubatorFossilised IncubatorStack Size: 10Adds an incubated Fossil item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random fossil | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Can be acquired in one of two ways:
- Is sometimes sold by Niko the Mad for 1 000 Azurite
- As a drop from a
Spawn Weight Multipliers
Using this fossil multiplies the spawn weights of all modifiers with chaos tags by 0, poison tags by 0, bleed tags by 5, and physical tags by 10.
Added Mods
The following mods are added to the crafting pool when using this fossil:
Name | Generation Type | Groups | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of the Underground | Suffix | FlatPhysicalDamageTaken | 1 | -(34-20) Physical Damage taken from Hits | abyss_jewel 0 jewel 0 body_armour 2000 |
of the Underground | Suffix | FlatPhysicalDamageTaken | 30 | -(49-35) Physical Damage taken from Hits | abyss_jewel 0 jewel 0 body_armour 2000 |
of the Underground | Suffix | FlatPhysicalDamageTaken | 60 | -(75-50) Physical Damage taken from Hits | abyss_jewel 0 jewel 0 body_armour 2000 |
of the Underground | Suffix | AdditionalPhysicalDamageReductionWhileMoving | 1 | (3-5)% additional Physical Damage Reduction while moving | abyss_jewel 0 jewel 0 boots 2000 |
Subterranean | Prefix | AddedPhysicalDamage | 1 | Adds (6-8) to (9-11) Physical Damage | abyss_jewel 0 jewel 0 gloves 2000 |
of the Underground | Suffix | LocalDisplayNearbyEnemyPhysicalDamageTaken | 1 | Nearby Enemies take 9% increased Physical Damage | abyss_jewel 0 jewel 0 helmet 2000 |
Subterranean | Prefix | PhysicalDamageOverTimeTaken | 1 | (2-1)% reduced Physical Damage taken over time | jewel 1000 abyss_jewel 1000 |
Subterranean | Prefix | PhysicalDamagePercent | 1 | (20-30)% increased Global Physical Damage | abyss_jewel 0 jewel 0 amulet 2000 belt 2000 |
Subterranean | Prefix | PhysicalDamageLifeLeech | 1 | 0.2% of Physical Damage Leeched as Life | abyss_jewel 0 jewel 0 ring 600 |
Subterranean | Prefix | ReducedPhysicalDamageTaken | 1 | (3-5)% additional Physical Damage Reduction | abyss_jewel 0 jewel 0 shield 2000 quiver 2000 |
of the Underground | Suffix | ChanceToIntimidateOnHit | 1 | 15% chance to Intimidate Enemies for 4 seconds on Hit | abyss_jewel 0 jewel 0 weapon 2000 |
Version history
Version | Changes |
---|---|
3.4.0 |
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