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Hrimnor's Resolve is a unique Samnite HelmetArmour: (276-325)Requires Level 55, 114 Str.
Vendor: 7Alteration ShardsStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 4Alchemy ShardsStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Legacy variants
Hrimnor's Resolve has a legacy variant.
Version discontinued |
Stats Compare each legacy variant to the current variant.
- Stat line – Same as current variant
- Stat line – Different from current variant
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2.6.0
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(30 to 40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill Recently 50% chance to Avoid being Chilled 50% chance to Avoid being Frozen 10% increased Stun and Block Recovery
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2.0.0
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(10 to 30)% increased Fire Damage (40 to 60)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill Recently 50% chance to Avoid being Chilled 50% chance to Avoid being Frozen 10% increased Stun and Block Recovery
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Alternate artwork
Version history
Version
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Changes
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2.6.0 |
- Added mod: +(50-70) to maximum Life.
- Added mod: Cannot be Chilled or Frozen if you have used a Fire Skill Recently.
- Removed mod: 10% increased Stun and Block Recovery.
- Removed mod: 50% chance to Avoid being Chilled.
- Removed mod: 50% chance to Avoid being Frozen.
- Changes cannot be obtained by rerolling the item's mods with a Divine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
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2.0.0 |
- Fire Damage Mod increased to 30-40%.
- Armour Mod increased to 100-120%.
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0.11.1 |
- Changed from Vaal Casque to Samite Helmet.
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0.9.6 |
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