Soul Taker
Siege AxeOne Handed Axe
Physical Damage: (84–158 to 101–190)
Critical Strike Chance: 5%
Attacks per Second: (1.80 to 1.88)Requires Level 59, 119 Str, 82 Dex
(100 to 140)% increased Physical Damage
Adds 10–20 Physical Damage
(20 to 25)% increased Attack Speed
+(20 to 25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart.
Soul Taker is a unique Siege AxeSiege AxeOne Handed Axe
Physical Damage: 38-70
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex.
Soul Taker has an exclusive property that allows melee attacks to be used even if the character would have insufficient mana to use the skill normally. Additionally it makes your physical damage chill as if it were cold damage. Neither of these effects are limited to attacks with Soul Taker.
Vendor: 11Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 6Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Supporter attribution
Soul Taker was created by supporter duolc.
Legacy variants
Soul Taker has a legacy variant.
Version Discontinued | Modifiers |
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1.0.0 | (160 to 200)% increased Physical Damage Adds 10–20 Physical Damage (20 to 25)% increased Attack Speed +(20 to 25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill |
Alternate artwork
Soulthirst race season prize for reaching 500 RP. |
Version history
Version | Changes |
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2.1.0 |
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1.0.0 |
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0.11.4 |
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0.11.1e |
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