Mysterious Darkshrine
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Mysterious Darkshrines can be found in the Lord's Labyrinth. When activated, a shrine will impart an effect on the player character or monsters within the Labyrinth. Mysterious Darkshrines are often hidden away in secret rooms or locked behind doors requiring a Silver KeySilver KeyThis item is required to open a Silver Door located in the Labyrinth. This item will drop on the ground when leaving the Labyrinth..
Izaro dialogue
Activating a Mysterious Darkshrine plays a randomly chosen dialogue from Izaro and, depending on game settings, can also display it in chat. The dialogues are not to be confused with the texts listed in the table below, which only appear in chat, and describe the particular darkshrine effect. Possible dialogue lines are:
- A Potent little gift from our primitive past.
- Dark influences reside in dark places.
- The pursuit of power can be a grotesque affair.
List of effects
There are a limited number of shrine effects, both beneficial and detrimental. Which effect a Mysterious Darkshrine will impart is determined by the layout of the Labyrinth.
Text | Effects |
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A situation is only dangerous if you can't run away from it |
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An unlikely guard for such a valuable treasure | A random monster in the current area is guaranteed to drop a unique item. |
Courage stands tall |
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Heart of the conflict |
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Your anger rises |
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You catch a faint smell of corruption on the wind |
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No force of nature holds more fear than fire | All areas within the Labyrinth gain the following modifiers:
Monsters deal 100% extra Damage as Fire |
No adversary in nature is more deadly than the cold | All areas within the Labyrinth gain the following modifiers:
Monsters deal 100% extra Damage as Cold |
Your enemies have all the luck | All areas within the Labyrinth gain the following modifiers:
Monsters have (180 to 380)% increased Critical Strike Chance |
Your nemeses hunt you |
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Tough as nails | All areas within the Labyrinth gain the following modifiers:
45% more Monster Life |
Power without limit |
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Keeper of trinkets |
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Keeper of jewels |
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Keeper of wealth |
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Keeper of wisdom |
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Keeper of the hoard |
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Keeper of the ring |
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Deliver pain exquisite |
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The Mutewind rises |
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The Renegades rises |
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Lead turns to gold |
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Brothers in arms |
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Pain from the slightest touch |
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Fear the elements |
All areas within the Labyrinth gain the following modifiers: Players are cursed with Elemental Weakness |
Careful Now |
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Scepter and Staff |
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Prepared for trouble? How about double? |
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Size often matters |
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Your natural vitality deserts you |
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None shall stop you | The character is granted the boon of an Impenetrable Shrine until leaving the current area. |
Axe and Maul |
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