Vivid Watcher
Vivid Watcher | |||
Location(s) | The Sacred Grove Einhar's MemoryEinhar's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory. of Harvest Beastsof Harvest Beasts Suffix Areas contain Einhar Areas can contain capturable Harvest Beasts |
Vivid Watcher is a monster introduced in harvest league as T3 harvest monster, available at random in The Sacred Grove. The Sacred Grove variant only drops Vivid Crystallised LifeforceVivid Crystallised LifeforceStack Size: 50000Can be used at the Horticrafting bench in your hideout.. Another variant is capturable in Einhar's MemoryEinhar's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory. (must have of Harvest Beastsof Harvest Beasts
Suffix
Areas contain Einhar
Areas can contain capturable Harvest Beasts mod) and can be used as "red beast" in beastcrafting.
Recipes (Einhar variant)
- Reroll an Awakened Support Gem (Cannot result in Awakened Empower, Enhance or Enlighten)
Recipes (pre-3.19)
This section describes historical game content.
When harvested, it reveals one of the following one-time use crafting options[1]:
- Upgrade the tier of an Essence
- Exchange a Resonator for a Fossil or vice versa. Rare outcomes are more likely with rare inputs
- Upgrade an Oil into a higher tier Oil
- Upgrade an Engineer's OrbEngineer's OrbStack Size: 20Improves the quality of a StrongboxRight click this item then left click a Strongbox to apply it. Has greater effect on lower rarity Strongboxes. The maximum quality is 20%. to an Infused Engineer's OrbInfused Engineer's OrbStack Size: 20Greatly improves the quality and rewards of a Strongbox and strengthens its defendersRight click this item then left click a Strongbox to apply it.
Classification
Bestiary classification of Vivid Watcher:
- Genus: Watchers
- Group: Cephalopods
- Family: The Deep
However, the monster is not displayed in any cage in the Menagerie Depths.
See also
- Vivid Watcher BulbVivid Watcher BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to enhance specialised Currency a certain way when HarvestedShift click to unstack.
Version history
Version | Changes |
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3.20.0 |
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3.19.0 |
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3.13.0 |
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3.11.2b |
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3.11.0 |
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References
- ↑ Bex_GGG (June 19, 2020). "Path of Exile: Harvest - Cultivating Your Garden & Crafting Outcomes". Official Path of Exile forums. Retrieved July 7, 2020.