Map:Ancient City Map (Atlas of Worlds)

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Ancient City MapMap Level: 73
Map Tier: 6
Guild Character: m
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 73
Vendor Prices
Normal4x Orb of Chance
Magic5x Orb of Chance
Rare6x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasVaalCity
Ancient City
Map area
No Waypoint
IdMapAtlasVaalCity
Act11
Area level73
BossesLady Stormflay
Area type tagsurban
Tagsmap, area_with_water, einharmaps, vaal_ruin_area, ruined_vaal_city_area, ruined_area, city_home_map
The Shaper: This was not the first civilization to believe itself the greatest. And it will not be the last.

Ancient City Map (formerly known as Vaal City Map) is an outdoor map with many Vaal buildings and a canal running through the middle, similar to the Vaal City world area.

Map Type: Outdoors

Boss Arena

Boss doesn't have an arena. She stands on a podium in the center of the map.

Boss

Lady Stormflay, based on Spinecrack.

  • Vulnerability on hit
  • Uses Module Error: No results found for item using search term "item_name = Lightning Strike"
  • Creates small lightning damage fields
  • Summons Demonic Martyrs, miscreations that use Module Error: No results found for item using search term "item_name = Lightning Warp" and explode shortly after

Vendor (Atlas of Worlds)

  • Produced by three Module Error: No results found for item using search term "page = Burial Chambers Map (Atlas of Worlds)".
  • Three Ancient City MapAncient City MapMap Level: 73
    Map Tier: 6
    Guild Character: m
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    yield one Module Error: No results found for item using search term "page = Bone Crypt Map (Atlas of Worlds)"

Divination cards

The following divination cards can drop in this area:

  • Module Error: No results found for item using search term "item_name = The Gambler"
  • Module Error: No results found for item using search term "item_name = Her Mask"

Map variants

ItemMap
Tier
Map
Level
Map
Series
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Affliction
Ancient City MapAncient City MapMap Level: 76
Map Tier: 9
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Archnemesis
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Ritual
Ancient City MapAncient City MapMap Level: 75
Map Tier: 8
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Heist
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Harvest
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Delirium
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Metamorph
Ancient City MapAncient City MapMap Level: 74
Map Tier: 7
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Blight
Ancient City MapAncient City MapMap Level: 73
Map Tier: 6
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Legion
Ancient City MapAncient City MapMap Level: 72
Map Tier: 5
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572Synthesis
Ancient City MapAncient City MapMap Level: 76
Map Tier: 9
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Betrayal
Ancient City MapAncient City MapMap Level: 72
Map Tier: 5
Guild Character: R
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas
Ancient City MapAncient City MapMap Level: 73
Map Tier: 6
Guild Character: m
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Atlas of Worlds


Version history

Version Changes
3.24.0
  • The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.19.0
  • The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • Legius Garhall replaced Lady Stormflay as map boss. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.