Modifier:LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9: Difference between revisions

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{{Mod
{{Mod
|id                             = LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9
|id                               = LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9
|mod_group                       = LocalPhysicalDamagePercent
|mod_group                       = LocalPhysicalDamagePercent
|domain                         = 1
|domain                           = 1
|generation_type                 = 3
|generation_type                 = 3
|required_level                 = 1
|required_level                   = 1
|mod_type                       = LocalPhysicalDamagePercent
|mod_type                         = LocalPhysicalDamagePercent
|stat_text                       = (250-285)% increased [[Physical Damage]]
|stat_text                       = (250-285)% increased [[Physical Damage]]
|stat1_id                       = local_physical_damage_+%
|stat1_id                         = local_physical_damage_+%
|stat1_min                       = 250
|stat1_min                       = 250
|stat1_max                       = 285
|stat1_max                       = 285
|tags                           = attack, physical, has_attack_mod
|tags                             = attack, physical, has_attack_mod
|sell_price1_name               = Alteration Shard
|sell_price1_name                 = Alteration Shard
|sell_price1_amount             = 5
|sell_price1_amount               = 5
}}
}}

Revision as of 17:44, 7 June 2019

Mod IDLocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9
Name
Groups
Mod typeLocalPhysicalDamagePercent
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect(250-285)% increased Physical Damage
Granted buff ID
Granted buff value
Granted skill
Tagsattack, physical, has_attack_mod
Tier Text
Stats
#Stat IDMinimumMaximum
1local_physical_damage_+%250285
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
5Alteration Shard

LocalIncreasedPhysicalDamagePercentUniqueTwoHandAxe9 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
KingmakerKingmaker
Despot Axe
Two Handed Axe
Physical Damage: (360-414) to (488-561.2)
Critical Strike Chance: (6.50-7.00)%
Attacks per Second: (1.50-1.57)
Weapon Range: 1.3 metres
Requires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have +10 Fortification
A King and his people are linked together
like a soul and a beating heart.
Both can be severed by a same edge,
then forged anew.