Lightbane Raiment: Difference between revisions

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Revision as of 01:25, 24 August 2015

Lightbane Raiment
Ornate Ringmail
Armour: (407 to 444)
Energy Shield: (119 to 130)
Requires Level 47, 69 Str, 69 Int
(120 to 140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance on Block to create Desecrated Ground
... And the Light faded and hope waned
Zahndethus cast aside his faith
and embraced the darkness.

Lightbane Raiment is a unique Ornate RingmailOrnate RingmailArmour: (259-298)
Energy Shield: (54-62)
Movement Speed: -5%
Requires Level 47, 69 Str, 69 Int
.

Lightbane Raiment creates a patch of desecrated ground beneath the character when blocking.

Vendor: 5Alteration ShardAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 6Alchemy ShardAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Supporter attribution

Lightbane Raiment is one of two unique items created by supporter Zahndethus. Its counterpart is Zahndethus' CassockZahndethus' Cassock
Sage's Robe
Energy Shield: (177-225)
Movement Speed: -3%
Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 18 (Hidden)
When dead men rise and darkness falls
Only faith can be your walls
Walls of Light, not of brick
Twice as strong and twice as thick
.

Legacy variants

Lightbane Raiment has three legacy versions.

Version Discontinued Modifiers
2.0.0 (120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance on Block to create Desecrated Ground
1.3.0 (120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
50% chance on Block to create Desecrated Ground
1.0.0 (80 to 100)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects (10-20) Chaos Damage to Melee Attackers
25% reduced Light Radius
25% chance on Block to create Desecrated Ground

Version history

Version Changes
2.0.0
  • Physical to Chaos conversion Mod increased to 30%.
1.3.0
  • Chance to create Desecrated Ground on block has been increased from 50% to 100%.
1.0.0
  • increased Armour and Energy Shield, Chaos Damage reflected to melee attackers and the Chance to Create Desecrated Ground have all been increased.
0.10.8
  • Introduced to the game.