Iron Sceptre: Difference between revisions

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>Domokingu
m (Updated implicit to new 2.3 value.)
>Domokingu
m (Updated implicit to new 2.3 value.)
(No difference)

Revision as of 18:29, 7 June 2016

Iron SceptreOne Handed Mace
Physical Damage: 18–27
Critical Strike Chance: 6%
Attacks per Second: 1.25
Requires Level 20, 38 Str, 38 Int
14% increased Elemental Damage

Unique versions

  • Spine of the First ClaimantSpine of the First Claimant
    Iron Sceptre
    Sceptre
    Physical Damage: (54-64.8) to (80-96)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.16-1.21)
    Weapon Range: 1.1 metres
    Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage
    40% increased Damage with Hits against Frozen Enemies
    +(25-35)% to Cold Damage over Time Multiplier
    (30-50)% increased Cold Damage
    (5-10)% increased Attack Speed
    (4-8)% increased Cast Speed
    5% chance to Freeze
    Thousands gazed upon the doors of the great labyrinth,
    at an Eternal Champion in steel and gold,
    The first to challenge its treacherous traps.
    To mark the occasion, Izaro had the Champion's remains gilded.

Version history

Version Changes
2.3.0
  • The implicits on Sceptres and Wands have been increased in value.
2.0.0
  • Damage, critical strike chance and attack speed adjusted.