Imperial Maul: Difference between revisions
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Revision as of 16:07, 20 October 2018
Lua error in Module:Item2/core at line 546: attempt to index field '?' (a nil value).
Imperial Maul is a two-handed mace base type.
Unique versions
Item | ![]() |
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![]() Imperial MaulTwo Hand Mace Physical Damage: (172-182) to (493-528) Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. ![]() | 65 |
Legacy variants
Imperial Maul has a legacy variant.
Version discontinued | Stats ![]()
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2.6.0 | 20% increased Stun Duration on Enemies |
Version history
Version | Changes |
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2.6.0 |
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2.0.0 |
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