Ghost Dance: Difference between revisions
>Vinifera7 (Clarified unintuitive interaction with Glancing Blows) |
(Clarified unintuitive interaction with Glancing Blows) |
Revision as of 05:11, 4 October 2020
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating [1]
Ghost Dance is a notable Ascendancy passive skill for the Trickster. It grants added evasion chance and increase movement speed while you have energy shield. It also generates a Ghost Shroud every two seconds, up to a maximum of three Ghost Shrouds. When hit, a Ghost Shroud is removed and recovers energy shield equal to a percentage of your evasion rating. This skill also grants damage reduction per Ghost Shroud on you.
Mechanics
The character must be hit in order for a Ghost Shroud to recover energy shield. This means that defencive mechanics that negate hits, such as evasion, dodge and blocking, will prevent Ghost Shrouds from recovering energy shield when hits are negated. This is true even if the negated hit still deals damage, as would be the case with a hit blocked by a character with Glancing Blows.
Version history
Version | Changes |
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3.8.0 |
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3.7.0 |
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3.6.5 |
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3.6.0 |
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3.2.0 |
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2.2.0 |
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