Cannot die aura: Difference between revisions
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{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|3.5.2}} | {{VersionHistoryRow|3.5.2}} | ||
* Fixed a bug where the "Allies Cannot Die" modifier was not being removed when capturing a Bestiary beast. | * Fixed a bug where the "Allies Cannot Die" modifier was not being removed when capturing a [[Bestiary league|Bestiary]] beast. | ||
{{VersionHistoryRow|3.4.1}} | {{VersionHistoryRow|3.4.1}} | ||
* Monsters with the "Allies Cannot Die" aura cannot be affected by the "Allies Cannot Die" aura themselves. This prevents multiple monsters with this aura from affecting one another. | * Monsters with the "Allies Cannot Die" aura cannot be affected by the "Allies Cannot Die" aura themselves. This prevents multiple monsters with this aura from affecting one another. |
Revision as of 06:49, 26 March 2020
Cannot die aura is a monster aura from the monster with the mod of the same name (displayed as Other Allies Cannot Die in the monster nameplate). Player need to kite the monster with the aura away from other monsters, or kill the monster with the aura directly, in order to kill the monster pack.
The aura effect display the descry symbol. The symbol represented Innocence or the Templar faction of in-game world.
Sources
Any monster with the Modifier:MonsterAuraCannotDie1 (prefix for rare monsters) or Modifier:MonsterImplicitAuraCannotDie1, Modifier:MonsterImplicitAuraCannotDie2 (implicit for unique monsters), for example:
- Titan of the Grove, a map boss (Gneiss, the act variant does not have this mod)
- Grath, an invasion boss
- Mother of the Hive, a vaal side area boss
Version history
Version | Changes |
---|---|
3.5.2 |
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3.4.1 |
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2.6.0 |
|
2.4.0 |
|
0.9.12 |
|
0.9.9 |
|
Unknown |
|