Void Sceptre: Difference between revisions
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m (Re-formatting numerical ranges; see discussion) |
>ChriskangBot m (Fixing incorrect stats) |
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<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}} | <onlyinclude>{{Item | ||
| Name | | View = {{{View|}}} | ||
| Image | | Format = {{{Format|}}} | ||
| Rarity | | Name = Void Sceptre | ||
| Type | | Image = Shadow Sceptre.png | ||
| Subtype | | Rarity = Normal | ||
| RequiredLevel | | Type = Weapon | ||
| RequiredStrength | | Subtype = One Handed Mace | ||
| RequiredIntelligence | | RequiredLevel = 68 | ||
| PhysicalDamage | | RequiredStrength = 104 | ||
| CriticalStrikeChance | | RequiredIntelligence = 122 | ||
| AttacksPerSecond | | PhysicalDamage = 44–66 | ||
| ImplicitMods | | CriticalStrikeChance = 6.83% | ||
| AttacksPerSecond = 1.20 | |||
| ImplicitMods = 15% increased Elemental Damage | |||
| MaxRange = 5 | |||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 15:53, 11 February 2014
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Uniques
- Mon'tregul's GraspMon'tregul's Grasp
Void SceptreSceptre
Physical Damage: 50-76
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp.