The Vigil: Difference between revisions

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(Replacing sl with il)
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|item_limit                      = 1
|item_limit                      = 1
|release_version                  = 2.1.0
|release_version                  = 2.1.0
|upgraded_from_set1_group1_notes    = random {{c|unique|unique [[Jewel]]}}
|upgraded_from_set1_group1_item_name = The Garish Power
|upgraded_from_set1_group1_amount    = {{Query stack size|The Garish Power}}
|upgraded_from_set2_group1_notes    = random {{c|corrupted|corrupted}} {{c|unique|unique [[Jewel]]}}
|upgraded_from_set2_group1_item_name = The Eye of the Dragon
|upgraded_from_set2_group1_amount    = {{Query stack size|The Eye of the Dragon}}
|upgraded_from_set3_group1_notes    = random {{c|unique|unique item}}
|upgraded_from_set3_group1_item_name = Jack in the Box
|upgraded_from_set3_group1_amount    = {{Query stack size|Jack in the Box}}
}}
}}
'''The Vigil''' is a [[unique]] {{il|Crimson Jewel}}. It is a  [[threshold jewel]] that enhances {{il|Vigilant Strike}}.
'''The Vigil''' is a [[unique]] {{il|Crimson Jewel}}. It is a  [[threshold jewel]] that enhances {{il|Vigilant Strike}}.
==Mechanics==
==Mechanics==
This jewel triples the base duration of [[Fortify]] from 4 seconds to 12 seconds. Fortify duration is increased normally by {{il|Vigilant Strike}}, {{il|Fortify Support}}, as well as by any other {{c|magic|X% increased Fortify duration}} modifiers. The final duration of this fortify applies to nearby allies for the full duration. Fortify with a shorter duration will not override this effect. It is unknown if a stronger fortify with more {{c|magic|X% increased effect of Fortify on You}} will override a fortify with more duration.
This jewel triples the base duration of [[Fortify]] from 4 seconds to 12 seconds. Fortify duration is increased normally by {{il|Vigilant Strike}}, {{il|Fortify Support}}, as well as by any other {{c|magic|X% increased Fortify duration}} modifiers. The final duration of this fortify applies to nearby allies for the full duration. Fortify with a shorter duration will not override this effect. It is unknown if a stronger fortify with more {{c|magic|X% increased effect of Fortify on You}} will override a fortify with more duration.
 
{{Item acquisition}}
==Legacy variants==
==Legacy variants==
The Vigil has a [[legacy variant]].
The Vigil has a [[legacy variant]].
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{{legacy variant table row|2.6.0|{{c|mod|(8-15)% increased Armour}} <br> {{c|mod|With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds}}}}
{{legacy variant table row|2.6.0|{{c|mod|(8-15)% increased Armour}} <br> {{c|mod|With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds}}}}
|}
|}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}

Revision as of 17:03, 27 April 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. The Vigil is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Attack Speed: 85% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%
Requires Level 4Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.+0.2 metres to Melee Strike Range
Melee Hits Fortify for 8 seconds

Additional Effects From 1-20% Quality:
(0.2-4)% more Attack Damage per Endurance Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Mechanics

This jewel triples the base duration of Fortify from 4 seconds to 12 seconds. Fortify duration is increased normally by Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Attack Speed: 85% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%
Requires Level 4Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.+0.2 metres to Melee Strike Range
Melee Hits Fortify for 8 seconds

Additional Effects From 1-20% Quality:
(0.2-4)% more Attack Damage per Endurance Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Fortify SupportFortify SupportAttack, Support, Melee
Icon: O
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports melee attack skills that are not triggered.Melee Hits from Supported Skills Fortify
Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits
Supported Skills deal (10-19)% more Melee Damage

Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Fortification Duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
, as well as by any other X% increased Fortify duration modifiers. The final duration of this fortify applies to nearby allies for the full duration. Fortify with a shorter duration will not override this effect. It is unknown if a stronger fortify with more X% increased effect of Fortify on You will override a fortify with more duration.

Item acquisition

The Vigil is drop disabled.

Legacy variants

The Vigil has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(8-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds

Version history

Version Changes
2.6.0
  • Increased Armour mod increased to 10-15% (up from 8-15%).
  • Now fortifies you and nearby allies for 12 seconds [sic Sīc erat scriptum (Latin: “Thus it was written”) – This quote is reproduced faithfully from its source.].
  • Now limited to 1.
  • Strength requirement in radius reduced to 40.
  • No longer requires strength in radius to be allocated.
2.1.0
  • Introduced to the game.