The Vigil: Difference between revisions
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|item_limit = 1 | |item_limit = 1 | ||
|release_version = 2.1.0 | |release_version = 2.1.0 | ||
|upgraded_from_set1_group1_notes = random {{c|unique|unique [[Jewel]]}} | |||
|upgraded_from_set1_group1_item_name = The Garish Power | |||
|upgraded_from_set1_group1_amount = {{Query stack size|The Garish Power}} | |||
|upgraded_from_set2_group1_notes = random {{c|corrupted|corrupted}} {{c|unique|unique [[Jewel]]}} | |||
|upgraded_from_set2_group1_item_name = The Eye of the Dragon | |||
|upgraded_from_set2_group1_amount = {{Query stack size|The Eye of the Dragon}} | |||
|upgraded_from_set3_group1_notes = random {{c|unique|unique item}} | |||
|upgraded_from_set3_group1_item_name = Jack in the Box | |||
|upgraded_from_set3_group1_amount = {{Query stack size|Jack in the Box}} | |||
}} | }} | ||
'''The Vigil''' is a [[unique]] {{il|Crimson Jewel}}. It is a [[threshold jewel]] that enhances {{il|Vigilant Strike}}. | '''The Vigil''' is a [[unique]] {{il|Crimson Jewel}}. It is a [[threshold jewel]] that enhances {{il|Vigilant Strike}}. | ||
==Mechanics== | ==Mechanics== | ||
This jewel triples the base duration of [[Fortify]] from 4 seconds to 12 seconds. Fortify duration is increased normally by {{il|Vigilant Strike}}, {{il|Fortify Support}}, as well as by any other {{c|magic|X% increased Fortify duration}} modifiers. The final duration of this fortify applies to nearby allies for the full duration. Fortify with a shorter duration will not override this effect. It is unknown if a stronger fortify with more {{c|magic|X% increased effect of Fortify on You}} will override a fortify with more duration. | This jewel triples the base duration of [[Fortify]] from 4 seconds to 12 seconds. Fortify duration is increased normally by {{il|Vigilant Strike}}, {{il|Fortify Support}}, as well as by any other {{c|magic|X% increased Fortify duration}} modifiers. The final duration of this fortify applies to nearby allies for the full duration. Fortify with a shorter duration will not override this effect. It is unknown if a stronger fortify with more {{c|magic|X% increased effect of Fortify on You}} will override a fortify with more duration. | ||
{{Item acquisition}} | |||
==Legacy variants== | ==Legacy variants== | ||
The Vigil has a [[legacy variant]]. | The Vigil has a [[legacy variant]]. | ||
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{{legacy variant table row|2.6.0|{{c|mod|(8-15)% increased Armour}} <br> {{c|mod|With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds}}}} | {{legacy variant table row|2.6.0|{{c|mod|(8-15)% increased Armour}} <br> {{c|mod|With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds}}}} | ||
|} | |} | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} |
Revision as of 17:03, 27 April 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
The Vigil is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Attack Speed: 85% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%Requires Level 4Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.+0.2 metres to Melee Strike Range
Melee Hits Fortify for 8 seconds
Additional Effects From 1-20% Quality:
(0.2-4)% more Attack Damage per Endurance ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Mechanics
This jewel triples the base duration of Fortify from 4 seconds to 12 seconds. Fortify duration is increased normally by Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Attack Speed: 85% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%Requires Level 4Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.+0.2 metres to Melee Strike Range
Melee Hits Fortify for 8 seconds
Additional Effects From 1-20% Quality:
(0.2-4)% more Attack Damage per Endurance ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Fortify SupportFortify SupportAttack, Support, Melee
Icon: O
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports melee attack skills that are not triggered.Melee Hits from Supported Skills Fortify
Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits
Supported Skills deal (10-19)% more Melee Damage
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Fortification DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., as well as by any other X% increased Fortify duration modifiers. The final duration of this fortify applies to nearby allies for the full duration. Fortify with a shorter duration will not override this effect. It is unknown if a stronger fortify with more X% increased effect of Fortify on You will override a fortify with more duration.
Item acquisition
The Vigil is drop disabled.
Legacy variants
The Vigil has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 | (8-15)% increased Armour |
Version history
Version | Changes |
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2.6.0 |
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2.1.0 |
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