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'''The Pantheon''' is an upcoming system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in [[part two]] of the storyline.  
'''The Pantheon''' is an upcoming system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in [[part two]] of the storyline.  


There are sixteen gods that each grant a power; four major gods and twelve minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town.
There are sixteen gods that each grant a power; four major gods and eight minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town.


The Pantheon will be released with [[the Fall of Oriath]] expansion in mid-2017.
The Pantheon will be released with [[the Fall of Oriath]] expansion in mid-2017.


==List of powers==
==List of powers==
Note that only some powers have been revealed so far.
===Major gods===
===Major gods===
* [[Soul of Arakaali]] - 5% Reduced damage taken from damage over time, 25% increased recovery of life and energy shield if you have stopped taking damage over time recently
{| class="wikitable" width=100%
* [[Soul of The Brine King]] you cannot be frozen if you were frozen recently, you cannot be stunned if you have been stunned recently.
! width=18% | Name !! width=44% | Effects !! width=38% | Upgrades
* [[Soul of Solaris]] 6% Physical Damage Reduction if there is only one Enemy nearby, 10% chance to take 50% less Damage from Area Hits.
|-
* [[Soul of Lunaris]] 1% Physical Damage Reduction for each nearby Enemy, up to 8%. 1% increased Movement Speed for each nearby Enemy, up to 8%.
| rowspan=4 | '''Soul of [[the Brine King]]''' || rowspan=4 | {{c|mod|You cannot be Frozen if you've been Frozen Recently}}<br />{{c|mod|You cannot be Stunned if you've been Stunned Recently}}
|-
| Capture [[Glace]]<br />{{c|mod|50% reduced Effect of Chill on You}}
|-
| Capture [[Asphyxia]]<br />{{c|mod|5% reduced Cold Damage taken}}
|-
| Capture [[The Eroding One]]<br />{{c|mod|100% increased Stun and Block Recovery}}
|-
! colspan=3 |
|-
| rowspan=4 | '''Soul of [[Lunaris]]''' || rowspan=4 | {{c|mod|1% Physical Damage Reduction for each nearby Enemy, up to 8%}}<br />{{c|mod|1% increased Movement Speed for each nearby Enemy, up to 8%}}
|-
| Capture [[Arachnoxia]]<br />{{c|mod|10% chance to avoid Projectile Damage}}
|-
| Capture [[Master of the Blade]]<br />{{c|mod|5% chance to Dodge Attacks and Spells if you've been Hit Recently}}
|-
| Capture [[Lycius, Midnight's Howl]]<br />{{c|mod|50% chance to avoid Projectiles that have Chained}}
|-
! colspan=3 |
|-
| rowspan=4 | '''Soul of [[Solaris]]''' || rowspan=4 | {{c|mod|6% Physical Damage Reduction if there is only one Enemy nearby}}<br />{{c|mod|10% chance to take 50% less Damage from Area Hits}}
|-
| Capture [[Penitentiary Incarcerator]]<br />{{c|mod|5% reduced Elemental Damage taken if you haven't been Hit Recently}}
|-
| Capture [[Lady Stormflay]]<br />{{c|mod|Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently}}
|-
| Capture [[Suncaller Asha]]<br />{{c|mod|50% chance to avoid Ailments from Critical Strikes}}
|-
! colspan=3 |
|-
| rowspan=4 | '''Soul of [[Arakaali]]''' || rowspan=4 | {{c|mod|5% reduced Damage taken from Damage Over Time}}<br />{{c|mod|25% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently}}
|-
| Capture [[The Goddess]]<br />{{c|mod|10% increased Movement Speed while on Burning Ground}}
|-
| Capture [[Gnar, Eater of Carrion]]<br />{{c|mod|33% reduced Bleeding Damage taken while moving}}
|-
| Capture [[Void Anomaly]]<br />{{c|mod|+25% Chaos Resistance against Damage Over Time}}
|-
|}


===Minor gods===
===Minor gods===
* [[Soul of Abberath]] - 5% reduced fire damage taken while moving
{| class="wikitable" width=100%
* [[Soul of Tukohama]] while stationary, gain 1% additional physical damage reduction each second , up to a maximum of 8%  
! width=18% | Name !! width=44% | Effect(s) !! width=38% | Upgrade
* [[Soul of Ryuslatha]] Life flask gain 3 charges every 3 seconds if you haven't use a life flask recently
|-
* [[Soul of Garukhan]]
| rowspan=2 | '''Soul of [[Garukhan]]''' || rowspan=2 {{n/a}}
* [[Soul of Gruthkul]] +5% chance to evade attack if you've taken a savage hit recently , 1% physical damage reduction for each hit you've taken recently up to max of 5%
|-
* [[Soul of Ralakesh]] 30% chance to avoid bleeding , 30% chance to avoid stacks from corrupted blood
| Capture [[Thraxia]]<div style="color:#5e4f45;text-align:center;"><small>N/A</small></div>
* [[Soul of Yugul]] 20% reduced Reflected Damage taken. 5% increased Cold Damage taken if you've been Hit Recently.
|-
* [[Soul of Yakari]]
! colspan=3 |
* ...
|-
| rowspan=2 | '''Soul of [[Yugul]]''' || rowspan=2 | {{c|mod|20% reduced Reflected Damage taken}}<br />{{c|mod|5% increased Cold Damage taken if you've been Hit Recently}}
|-
| Capture [[Mother Phyia]]<br />{{c|mod|25% chance to Reflect Chill and Freeze}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Abberath]]''' || rowspan=2 | {{c|mod|5% reduced Fire Damage taken while moving}}
|-
| Capture [[Lord of the Ashen Arrow]]<br />{{c|mod|25% chance for Cold Damage and Lightning Damage to be taken as Fire Damage when Hit}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Tukohama]]''' || rowspan=2 | {{c|mod|While stationary, gain 1% additional Physical Damage Reduction each second, up to a maximum of 8%}}
|-
| Capture [[Tore, Towering Ancient]]<br />{{c|mod|While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2%}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Gruthkul]]''' || rowspan=2 | {{c|mod|+5% chance to Evade Attacks if you've taken a Savage Hit recently}}<br />{{c|mod|1% Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%}}
|-
| Capture [[Legius Garhall]]<br />{{c|mod|Enemies that have Hit you with an Attack Recently have 10% reduced Attack Speed}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Ralakesh]]''' || rowspan=2 | {{c|mod|30% chance to avoid Bleeding}}<br />{{c|mod|30% chance to avoid stacks of Corrupted Blood}}
|-
| Capture [[Litanius, the Black Prayer]]<br />{{c|mod|40% reduced Blind Effect on you}}<br/>{{c|mod|40% chance to avoid Maim}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Ryslatha]]''' || rowspan=2 | {{c|mod|Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently}}
|-
| Capture [[The Winged Death]]<br />{{c|mod|60% increased Life Recovery from Flasks consumed on Low Life}}
|-
! colspan=3 |
|-
| rowspan=2 | '''Soul of [[Shakari]]''' || rowspan=2 {{n/a}}
|-
| Capture [[Skullbeak]]<div style="color:#5e4f45;text-align:center;"><small>N/A</small></div>
|-
|}
 


==Gallery==
==Gallery==
<gallery>
<gallery>
pantheon fresco.jpg|The Pantheon's full fresco artwork
pantheon fresco.jpg|The Pantheon's original fresco artwork
</gallery>
</gallery>



Revision as of 03:31, 23 June 2017

This article describes new Path of Exile content released in version 3.0.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

The (uncompleted) Pantheon ingame screen.

The Pantheon is an upcoming system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in part two of the storyline.

There are sixteen gods that each grant a power; four major gods and eight minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town.

The Pantheon will be released with the Fall of Oriath expansion in mid-2017.

List of powers

Major gods

Name Effects Upgrades
Soul of the Brine King You cannot be Frozen if you've been Frozen Recently
You cannot be Stunned if you've been Stunned Recently
Capture Glace
50% reduced Effect of Chill on You
Capture Asphyxia
5% reduced Cold Damage taken
Capture The Eroding One
100% increased Stun and Block Recovery
Soul of Lunaris 1% Physical Damage Reduction for each nearby Enemy, up to 8%
1% increased Movement Speed for each nearby Enemy, up to 8%
Capture Arachnoxia
10% chance to avoid Projectile Damage
Capture Master of the Blade
5% chance to Dodge Attacks and Spells if you've been Hit Recently
Capture Lycius, Midnight's Howl
50% chance to avoid Projectiles that have Chained
Soul of Solaris 6% Physical Damage Reduction if there is only one Enemy nearby
10% chance to take 50% less Damage from Area Hits
Capture Penitentiary Incarcerator
5% reduced Elemental Damage taken if you haven't been Hit Recently
Capture Lady Stormflay
Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently
Capture Suncaller Asha
50% chance to avoid Ailments from Critical Strikes
Soul of Arakaali 5% reduced Damage taken from Damage Over Time
25% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently
Capture The Goddess
10% increased Movement Speed while on Burning Ground
Capture Gnar, Eater of Carrion
33% reduced Bleeding Damage taken while moving
Capture Void Anomaly
+25% Chaos Resistance against Damage Over Time

Minor gods

Name Effect(s) Upgrade
Soul of Garukhan N/A
Capture Thraxia
N/A
Soul of Yugul 20% reduced Reflected Damage taken
5% increased Cold Damage taken if you've been Hit Recently
Capture Mother Phyia
25% chance to Reflect Chill and Freeze
Soul of Abberath 5% reduced Fire Damage taken while moving
Capture Lord of the Ashen Arrow
25% chance for Cold Damage and Lightning Damage to be taken as Fire Damage when Hit
Soul of Tukohama While stationary, gain 1% additional Physical Damage Reduction each second, up to a maximum of 8%
Capture Tore, Towering Ancient
While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2%
Soul of Gruthkul +5% chance to Evade Attacks if you've taken a Savage Hit recently
1% Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
Capture Legius Garhall
Enemies that have Hit you with an Attack Recently have 10% reduced Attack Speed
Soul of Ralakesh 30% chance to avoid Bleeding
30% chance to avoid stacks of Corrupted Blood
Capture Litanius, the Black Prayer
40% reduced Blind Effect on you
40% chance to avoid Maim
Soul of Ryslatha Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently
Capture The Winged Death
60% increased Life Recovery from Flasks consumed on Low Life
Soul of Shakari N/A
Capture Skullbeak
N/A


Gallery

Version history

Version Changes
3.0.0
  • Introduced to the game.