Strength: Difference between revisions
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{{about|the strength attribute|the passive skill|Strength (passive skill)}} | |||
Strength also | The '''strength''' [[attribute]] is a measure of a character's physical power. Strength is required to use strength-based [[equipment]] and [[skill]]s. | ||
* Every 10 strength grants | |||
* Every 10 strength grants | Strength also provides certain inherent bonuses: | ||
* Every 10 strength grants an additional 5 maximum [[life]]. | |||
* Every 10 strength grants 2% increased melee [[physical damage]]. | |||
==Passives== | ==Passives== | ||
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|Enforcer | |Enforcer | ||
|Fury Bolts | |Fury Bolts | ||
|Gymnastics | |||
|Heart of the Warrior | |Heart of the Warrior | ||
|Holy Strength | |Holy Strength |
Revision as of 22:12, 5 April 2014
This page is about the strength attribute. For the passive skill, see Strength (passive skill).
The strength attribute is a measure of a character's physical power. Strength is required to use strength-based equipment and skills.
Strength also provides certain inherent bonuses:
- Every 10 strength grants an additional 5 maximum life.
- Every 10 strength grants 2% increased melee physical damage.
Passives
There are passive skill nodes that grant additional strength or a combination of bonuses including strength.