Storm Prison: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Varivalge
m (added divcard)
>OmegaK2
(Switched to new item template)
Line 1: Line 1:
<onlyinclude>{{#invoke:item|item
<onlyinclude></onlyinclude>{{Item
| Name                = Storm Prison
|rarity                          = Unique
| Size                = 1x3
|name                            = Storm Prison
| Rarity              = Unique
|class                            = Wands
| Type                = Weapon
|base_item                        = Carved Wand
| Subtype              = Wand
|flavour_text                    = You can never truly tame the tempest. <br>You can barely even leash it.
| BaseItem            = Carved Wand
|explicit1                        = LocalIncreasedPhysicalDamagePercentUnique__6
| RequiredLevel        = 12
|explicit2                        = LocalAddedLightningDamageUnique__2
| RequiredIntelligence = 47
|explicit3                        = ManaRegenerationUnique__1
| PhysicalDamage      = {{c|mod|(8&ndash;15 to 10&ndash;18)}}
|explicit4                        = IncreasedMaximumPowerChargesUnique__1
| LightningDamage      = (1&ndash;35 to 1&ndash;45)
|explicit5                        = PowerChargeOnKillChanceUnique__1
| CriticalStrikeChance = 8%
|release_version                  = 2.1.0
| AttacksPerSecond    = 1.50
}} <!-- could be either:
| ImplicitMods        = (11 to 15)% increased Spell Damage
* IncreasedMaximumPowerChargesUnique__1 or IncreasedMaximumPowerChargesUnique__2
| RandomMods          = (40 to 60)% increased Physical Damage <br> Adds (1&ndash;35 to 1&ndash;45) Lightning Damage <br> (15 to 25)% increased Mana Regeneration Rate <br> +1 Maximum Power Charge <br> (25 to 35)% chance to gain a Power Charge on Kill
* LocalIncreasedPhysicalDamagePercentUnique__6 or LocalIncreasedPhysicalDamagePercentUnique__8 or LocalIncreasedPhysicalDamagePercentUnique__12
| FlavourText          = You can never truly tame the tempest. <br>You can barely even leash it.
-->
}}</onlyinclude>
 
'''Storm Prison''' is a [[unique]] {{il|Carved Wand}}.
'''Storm Prison''' is a [[unique]] {{il|Carved Wand}}.



Revision as of 13:35, 18 September 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Storm Prison is a unique Carved WandCarved WandWand
Physical Damage: 9-17
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 12, 47 Int(11-15)% increased Spell Damage
.

Vendor: 9Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 8Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Divination cards

  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.
  • A set of 4 The TraitorThe Traitor4Wand
    Corrupted
    Sometimes an apprentice becomes a master through countless hours of hard work and practice.
    Sometimes it happens by force.
    can be exchanged for a random corrupted unique wand.

Legacy variants

Storm Prison has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.3.0

(9 to 13)% increased Spell Damage

(40 to 60)% increased Physical Damage
Adds (1–35 to 1–45) Lightning Damage
(15 to 25)% increased Mana Regeneration Rate
+1 Maximum Power Charge
(25 to 35)% chance to gain a Power Charge on Kill

Version history

Version Changes
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
2.1.0
  • Introduced to the game.