Ramako, Sun's Light: Difference between revisions

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>KLIKS
(Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Ramako, Sun's Light | type = Ascendancy Notable | ascendancyclass...")
>KTMorelli
m (Added in 2.3.0 changes)
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*0.5% of maximum Life Regenerated per second per Endurance Charge
*0.5% of maximum Life Regenerated per second per Endurance Charge
*Cannot be Ignited
*Cannot be Ignited
*When you or your Totems Kill a Burning Enemy, 10% chance for you and your Totems to each gain an Endurance Charge
*When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge
}}</onlyinclude>
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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.3.0}}
* Changed "When you or your Totems Kill a Burning Enemy, 10% chance for you and your Totems to each gain an Endurance Charge" to "When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 21:43, 26 May 2016

Template:Passive

Ramako, Sun's Light is a notable Ascendancy passive skill for the Chieftain. It grants additional life regeneration per endurance charge, ignite immunity and a chance for the user and his totems to each gain an endurance charge when his totems kill a burning enemy.

Version history

Version Changes
2.3.0
  • Changed "When you or your Totems Kill a Burning Enemy, 10% chance for you and your Totems to each gain an Endurance Charge" to "When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"
2.2.0
  • Added to the game.