Rage: Difference between revisions

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'''Rage''' is a counter utilized by the [[Berserker]] Ascendancy class. Characters with rage are granted bonuses to [[attack damage]], [[attack speed]] and [[movement speed]], while losing [[life]] over time. These effects increase in magnitude with the amount of rage accumulated.
'''Rage''' is a counter utilized by the [[Berserker]] Ascendancy class. Characters with rage are granted bonuses to [[attack damage]], [[attack speed]] and [[movement speed]], while losing [[life]] over time. These effects increase in magnitude with the amount of rage accumulated.


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The loss of life over time from having rage is not considered [[damage]] and it cannot be mitigated.
The loss of life over time from having rage is not considered [[damage]] and it cannot be mitigated.


==Passive skills==
==Ascendancy passive skills==
There are [[passive skill]]s are related to rage:
The following [[Ascendancy passive skill]]s are related to rage:
{{passive table|width=500px
{{ascendancy passive table
|Berserker (Ascendant passive)
|Berserker (Ascendant passive)
|Crave the Slaughter
|Crave the Slaughter

Revision as of 14:21, 20 April 2018

Rage
Counter
Rage status icon.png

Rage is a counter utilized by the Berserker Ascendancy class. Characters with rage are granted bonuses to attack damage, attack speed and movement speed, while losing life over time. These effects increase in magnitude with the amount of rage accumulated.

Mechanics

The maximum rage a character can have is 50. A character loses 1 rage every 0.5 seconds after not having gained rage or been hit recently.

Characters gain the following effects for each point of rage:

  • 1% increased attack damage
  • 0.5% increased attack speed
  • 0.2% increased movement speed
  • 0.1% of maximum life lost per second

At maximum rage, a character is granted 50% increased attack damage, 25% increased attack speed and 10% increased movement speed, and loses 5% of maximum life per second.

Rite of Ruin doubles the effects of having rage.

Rage is not classified as a buff, therefore increased buff effects will not apply to the effects of having rage.[1]

The loss of life over time from having rage is not considered damage and it cannot be mitigated.

Ascendancy passive skills

The following Ascendancy passive skills are related to rage: Template:Ascendancy passive table

Version history

Version Changes
3.2.0
  • Added to the game.

References

  1. Mark_GGG (February 22, 2018). "Will Champion's Adrenaline and Berserker's Rage be enhanced by increased buff effect (Ichimonji)?". Path of Exile Subreddit. Retrieved February 27, 2018.